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Hex Gambit

Hex Gambit Respawned launch trailer

Hex Gambit: Respawned comes to Switch today, and we have a launch trailer to celebrate. The title debuts on the console six years after it was announced.

Everything you need to know can be found in the following overview: 

Hex Gambit: Respawned

Blowfish Studios, along with One Man Left Studios, today passed along the release date for Hex Gambit: Respawned. Switch will be receiving it on March 6, 2024.

It’s been a long wait for the game as it was confirmed for Switch following a Kickstarter campaign way back in 2017. Now it’s less than two months out.

Here’s some information about the quirky and competitive digital tabletop game:

A new video from One Man Left Studios offers a new look at the turn-based strategy game Hex Gambit. Check out some gameplay below.

One Man Left has a new trailer ready for the turn-based strategy game Hex Gambit. You can view it below.

After Hex Gambit debuts on Steam on April 17, One Man Left will be focusing on the Switch version which is slated for later this year.

Hex Gambit has managed to reach its funding goal on Kickstarter. One Man Left Studios was looking to raise $11,000, which was just reached. Switch was a part of the main goal, so the game is officially confirmed for Nintendo’s console.

Here’s what you can expect from Hex Gambit:

In a world called Agon, the sharpest strategic minds command squads of expendable automatons in an explosive arena sport called the Hex Gambit.

Hex Gambit is a unique turn-based strategy game coming to Steam and the Nintendo Switch™ console, from the makers of the cult classic Outwitters (view our entire catalog of games here). It’s designed to get to the fun part fast: Drag and drop minions onto your side of the map on Turn 1; start hitting stuff on Turn 2! Games typically last 10-30 minutes (depending how fast you think), with the action always intensifying in the late game for an epic conclusion.

Hex Gambit will be on Switch sometime in 2018.

Source

A pair of new Switch-related campaigns have opened on Kickstarter. You can put down pledges for both Hex Gambit and Demoniaca. For Demoniaca, Switch is a stretch goal at $100,000.

Here’s the rundown on Hex Gambit:

In a world called Agon, the sharpest strategic minds command squads of expendable automatons in an explosive arena sport called the Hex Gambit.

Hex Gambit is a unique turn-based strategy game coming to Steam and the Nintendo Switch console, from the makers of the cult classic Outwitters (view our entire catalog of games here). It’s designed to get to the fun part fast: Drag and drop minions onto your side of the map on Turn 1; start hitting stuff on Turn 2! Games typically last 10-30 minutes (depending how fast you think), with the action always intensifying in the late game for an epic conclusion.

Our vision is to create something deceptively simple, focusing on a limited number of character abilities that have lots of creative uses and combinations. That makes it easy for you and your friends to learn the basics and start exploring your own strategies. You won’t need a seminar to get started!

And Demoniaca:

In DEMONIACA you will accompany the main character along her bloody journey of vengeance. DEMONIACA is a dark, gothic pixel art action platformer that combines Castlevania’s concept with classic Fighting Game combat mechanics, like “the King of Fighters”. In fact it is the first existing prototype of Kofvania.

Hex Gambit is planned for April 2018 on Switch. Demoniaca is targeted for sometime in 2018.

Thanks to Dana for the tip.

Hex Gambit is in development for Switch, One Man Left Studios has announced. The developer says the platform “is a perfect fit for our multiplayer focus, allowing you to easily gather friends around the TV for a couple of matches, or knock out a few turns while you’re out doing your thing.”

One Man Left Studios will be starting a Kickstarter campaign in August. Switch will be included as a reward option for backers.

For more on Hex Gambit, read the overview below. We’ve also attached a brief teaser.


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