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Last week’s surprise Nintendo Direct Mini Partner Showcase may not have been the blowout summer presentation we’ve all been hoping for, but it still had plenty of exciting games to show us. Join your hosts Nick, Nicolas, Dennis and Luiz as they discuss every game that was shown during the event and what they’re most looking forward to playing in the near future. Then stick around for some Metroid rumors, news, and more!

Our show is available on most major streaming platforms, including SpotifyApple PodcastsGoogle PodcastsAmazon Music and Audible, or you can check out the video version below:

In the recent Nintendo Direct Mini: Partner Showcase, we saw a good amount of new third-party games being announced for Switch, including some big ones such as NieR: Automata and Persona 3, 4 and 5.

As we are all aware, Switch is not as powerful as other consoles on the market. Usually its ports come to the console with some visual compromises. But even with those compromises, at least on Switch you are able to play these games wherever you want. However, with the recent release of Valve’s Steam Deck, it’s interesting to think about whether that can impact Switch’s position in the market.

In the video below I explain my reasons as to why I think Switch ports are still relevant and a viable option for a number of players. Feel free to check it out down below.

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Roots of Pacha preview

Whenever a new farming-themed game hits the market, the big question that always seems to come up is: what does this game bring to the table that hasn’t already been done by the juggernaut that is Stardew Valley?  A lot of times the most obvious difference between games in this genre is the setting, and Roots of Pacha – an upcoming farming game/village builder from indie developer Soda Den – is setting itself apart by going all the way back in time to the Stone Age. During a recent gameplay demo at Summer Game Fest, I got to chat with Soda Den co-founder and lead developer Timo Dadony about just what their upcoming game is trying to accomplish.

Crucially, Roots of Pacha’s unique time period seems to play more of a role in how the game plays rather than merely being set dressing. The game tasks players with building up a clan of villagers at the outset of human innovation, back when very few tools even existed. From this starting point, players will “help your clan develop the ideas that shape humanity” through multiple eras of history all the way through the Iron Age. And while farming is certainly a part of that – as well as inventing the various pieces of equipment to make that happen – it also includes things like developing culture, arts, and even religion as part of a growing society.

We’ve put together a new list covering the top ten games we feel have the best graphics on Switch.

Switch often comes under fire for its specs and graphical capability as compared to other current-gen consoles. Obviously it is not capable of running games such as the recent Unreal Engine 5 Matrix demo, but that doesn’t mean it isn’t full of great looking games. Switch has its own library of beautiful-looking titles, and those that love playing to admire great graphics shouldn’t write off the console.

So what are the games that look amazing and can only be played on Switch? Well, we’ve got you covered with a list of the top ten that personally stand out to us. These are games that are exclusive to Switch, which means there will be a lot of Nintendo developed and published titles on here. Setting it up this way provides reasons to own the system and to play them on it specifically.

nintendo direct mini partner showcase reactions june 2022

A new Nintendo Direct Mini: Partner Showcase June 2022 aired this week, and since we’re a few days removed from the presentation, we’d like to hear your thoughts about what was shown.

We might as well start off with the closer of the event, which was the announcement that the mainline Persona series is finally bound for Switch. Persona 5 Royal is coming first this October, with Persona 4 Golden and Persona 3 Portable due out later. Speaking of ports, NieR: Auomata was finally confirmed for Switch and is also launching in October. Dragon Quest Treasures got a proper reveal, was confirmed for Switch, and received a December release date. Other announcements included Harvestella from Square Enix, Pac-Man World Re-Pac, Mega Man Battle Network Collection, Super Bomerman R 2, Doraemon Story of Seasons: Friends of the Great Kingdom, Blanc, and Little Noah: Scion of Paradise (which also launched on the same day). You can find the full recap of everything shown here.

What were your thoughts on the Nintendo Direct Mini: Partner Showcase for June 2022? Do you have a personal highlight? Let us know in the comments below.

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mario rabbids sparks of hope origins surprising

Speaking with Nintendo Everything, Mario + Rabbids Sparks of Hope producer Xavier Manzanares has discussed the origins of the project and how it came to be.

According to Manzanares, the team first sat down around Summer 2018 and discussed what the future could be. Having a follow-up be “surprising” was key, and making it stand out from Mario + Rabbids Kingdom Battle was important in order to move forward. That led to a change in how Sparks of Hope handles battles as well as expanding the scope to allow for more exploration and gameplay features.

WrestleQuest preview

2017’s Golf Story proved that there is a market for sports-themed RPGs, and Mega Cat Studios’ upcoming title WrestleQuest is attempting to bring a similar style of retro-themed gameplay and role-playing to the sport of wrestling (or wrasslin’, if you prefer). Rather than taking a serious simulation-focused approach, WrestleQuest leans hard into the absurdity and humor that often takes place in the sport in real life and cranks it all up as high as possible. I had a chance to check out the game at Summer Game Fest recently, and although I don’t yet have a full sense for just how deep WrestleQuest’s RPG mechanics will go, wrestling fans will certainly find a lot to love here.

WrestleQuest takes the concept of idolizing one’s heroes to a literal interpretation, as the protagonist of the game – Muchacho Man – lives in a world where there are giant statues of famous wrestlers scattered all over the place. If you’re familiar with the major names in the history of modern wrestling – Macho Man Savage, Andre the Giant, Jake the Snake, etc. – you’ll run across quite a few cameos in the game that you can interact with in some capacity. These real-life athletes act as the main protagonist’s guiding sources of inspiration as he tries to get his wrestling career up and running.

fire emblem warriors three hopes developer interview

In the latest issue of Nintendo Dream, the Japanese magazine published a lengthy interview with some of the developers that worked on Fire Emblem Warriors: Three Hopes. Development producer Hideo Suzuki, producer Yosuke Hayashi, and director Hayato Iwata participated in the discussion.

This was a significant discussion coming in at over 5,000 words. The group touched on a variety of topics, including how the Switch title came to be, Byleth and his role in the game, Shez, the weapon triangle, implementation of Camp and Facilities, and more.

You can catch up on our full translation below.

AI: The Somnium Files - nirvanA Initiative review

System: Switch
Release Date: June 24, 2022
Developer: Spike Chunsoft
Publisher: Spike Chunsoft


As a core gamer, I’d never thought I’d find my bearings at the helm of a murder mystery title, much less a point-and-click adventure, but AI: The Somnium Files – nirvanA Initiative is out now, and sometimes its just the right time to break the mold and start something new. I’ve spent a full week delving into the secrets and story twists, so let’s take a look together and see what I’ve been missing out on.

Fire Emblem Warriors 2

Fire Emblem Warriors 2 was an idea Nintendo and Koei Tecmo considered before settling on development of Fire Emblem Warriors: Three Hopes, it’s been revealed. 

That nugget of information comes from an interview published by Japanese magazine Nintendo Dream with development producer Hideo Suzuki, producer Yosuke Hayashi, and director Hayato Iwata. Hayashi said the team “wanted to make a sequel to Fire Emblem Warriors” and “called it Fire Emblem Warriors 2 as a placeholder name and discussed various directions we could take it in”.


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