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As of now, SteamWorld Dig 2 will be a digital title on Switch. The game could eventually go the physical route as well.

In a Reddit AMA, Image & Form community manager Julius Guldbog said the team is “looking into” the possibility of SteamWorld Dig 2 seeing a retail release. Guldbog added in a separate comment:

“No word on a physical release yet. We’re in the talks with distributors, but have nothing to announce at this moment. BUT SteamWorld Collection did REALLY well for us, so physical makes a lot of sense.”

Guldbog was also asked throughout the AMA about bringing past SteamWorld entries to Switch. Image & Form would “love” to make that happen, but SteamWorld Dig 2 is the focus for the time being.

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Tyrone Rodriguez, the founder of developer Nicalis, confirmed on Twitter today that The Binding of Isaac: Afterbirth+ will get a physical release in Europe. He didn’t offer any additional details though, such as a concrete release date. If you’re in Europe and can’t wait to play the game on your Switch, then your best option is probably to download the game from the North American eShop, where it will be available tomorrow.

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After originally releasing on Wii U, Kung Fu FIGHT! is now coming to 3DS. The European release is scheduled for tomorrow and soon in North America. Check out some off-screen footage below.

We originally posted about Battle Princess Madelyn last month. In February, Casual Bit Games confirmed the project for Switch and Wii U. What we didn’t know at the time though is that a Kickstarter campaign would be involved.

For those interested in Battle Princess Madelyn, the game is seeking $60,000 (CA) in funding. It just opened with a month to go, and already has generated about $7,500. Assuming the goal is met, Battle Princess Madelyn will be on both of Nintendo’s consoles in the future.


Prismatic Games is sticking to its original plans about bringing Hex Heroes to Wii U. However, it sounds like it’s only a matter of time until it makes an appearance on Switch.

In a Kickstarter update, Prismatic Games spoke about attempting to obtain a dev kit from Nintendo, but hasn’t been successful so far. It’s somewhat difficult for smaller indies to obtain the hardware, and the big N is prioritizing new games over ports currently.

Prismatic further added on Kickstarter:

“Think of HH on Wii U like a work in progress as we implement polish and balancing while we prepare Hex Heroes for Switch. With the various classes, monsters, and ways to play, there’s a considerable amount to fine tune. We also want to simultaneously launch HH on Steam through their Early Access program. This would further enforce the idea that the game is being tweaked and balanced and updated frequently. (And to our beta backers, we’ll still get a build out to you before we release on Wii U and Steam)

This method of launch will ensure the Switch will see the most polished version with all past updates and even some exclusive content to make it more than just a direct port! We’ve heard your concerns about how some of you have since sold/traded in your Wii U’s and we’re looking into an upgrade program – either allowing users to directly change their Wii U backer key to a Switch one, or by offering a discount for the Switch version if the Wii U one is owned. That decision rests with Nintendo.”

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17 minutes of footage has arrived showing Battle Princess Madelyn in its pre-alpha form. Check out the gameplay below.

New footage from the Switch version of Graceful Explosion Machine is now available to watch. You can check it out below.

Kung Fu FIGHT! 3DS file size

Posted on 2 weeks ago by in 3DS eShop | 0 comments | 0 Likes

Kung Fu FIGHT! is seeing a release on the 3DS eShop this week. We now know the file size for the title, which comes in at 267 blocks, or about 33 MB.

Vblank Entertainment’s Brian Provinciano stopped by Video Games Awesome to show off Shakedown Hawaii on Switch. An hour of footage can be found in the video below.

FAST RMX isn’t a completely new game. It’s based on FAST Racing Neo for Wii U, but has a number of additions and improvements. Among these is a boost to the visuals. Once again, Digital Foundry is here for an analysis.

First, whereas FAST Racing Neo had a temporal upscaling to modify a 640×720 image into a 1280×720 one, this has been removed entirely on Switch. The game jumps between 900p and 1080p while docked (and sometimes a bit lower than that) “while portable mode drops the resolution ceiling to 720p where minor drops in pixel-count can also occur, mostly in pre-race fly-bys.” Switch apparently has a small issue with its firmware resulting in a drain on GPU resources, but when it’s fixed, FAST RMX will run at 1080p when docked. Also, thanks to the higher resolution and removal of flickering artefacts, the Switch game is clearer.

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