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Insanity’s Blade

Casual Bit Games recently reported that due to a game breaking bug, Insanity’s Blade’s release has been pushed back to June 10. The bug was capable of stopping progression through the game and was potentially the result of removing objects placed within the development program.

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Insanity’s Blade is currently in the works for Wii U. Casual Bit Games may end up bringing it to the 3DS eShop as well, though that would happen further down the line.

Causal Bit founders/directors Chris Obritsch and Daven Bigelow told Nintendo Life:

Chris Obritsch: I’d love to say yes, but this is a very up in the air. It will have to be developed separately from what we’ve done so far. We’ll see further down the road if this is an option.

Daven Bigelow: I sure hope we can get on 3DS, that would be awesome.

Going back to the topic of Wii U, Casual Bit Games has another title planned for the console. Obritsch said the following when asked about future support:

Yes we do — Insanity’s Blade has a long storyline. We will probably split it up into three games. We’ll see. The other game we have in the works is being developed with the Wii U in mind so we are looking forward to showing that one to the public a little more after we have it cleaned up. Right now the alpha version is on the back burner until Insanity’s Blade is completed — since there are only two of us working on the code and GFX!

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Indie developer Casual Bit Games is now a Wii U developer, and intends to support the eShop with at least two titles.


First up is Insanity’s Blade. The game offers action, platforming, and RPG elements with an 8-bit style. A total of 18 stages are included which has players scaling buildings and caves.

Casual Bit Games’ Chris Obritsch tells Nintendo Enthusiast that a second Wii U title is also planned. This will be “A two player co-op with split screen bubble bobble/snow brothers style game with 100 stages. 10 of which are completed with a boss fight already.”

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Causal Bit Games hopes to raise a total of $6,000 CAD on Kickstarter within the next six days in order to fund its new project, Insanity’s Blade. A little over $5,000 CAD has been collected thus far.

Depending on how much is raised within the next week, Causal Bit Games may end up bringing Insanity’s Blade to Wii U. A stretch goal lies at $8,000 CAD, which is only $2,000 CAD off the overall target.

You can check out the official Kickstarter page here.