Submit a news tip



interview

Just a few days ago, Resident Evil 7 director Koshi Nakanishi spoke about Switch and how he finds it to be “unique hardware”. Now producer Masachika Kawata has weighed in as well.

Daily Express asked Kawata if Resident Evil will be on Switch. He unfortunately said there are “no plans at the moment”, but also commented on the hardware’s uniqueness much like Nakanishi.

Kawata said:

“I think it’s a very unique piece of hardware. I’m looking forward to the possibilities of the system itself, but we have no plans at the moment regarding Resident Evil on Switch.”

Source

Nippon Ichi Software president Sohei Niikawa participated in interviews with both 4Gamer and Famitsu. In talking with both sites, he discussed Disgaea 5 Complete and Switch development.

First, on 4Gamer, Niikawa touched on porting from PS4 to Switch. Regarding that, he said the difficulty varies depending on how each studio approaches development. It was relatively smooth for Disgaea. There was nothing NIS had to downgrade, and he noted that even in portable mode, the experience still remain same as PS4 version.

IGN has a new interview up with Street Fighter series producer Yoshinori Ono. On the site, Ono shares several comments about Ultra Street Fighter II: The Final Challengers. Ono talked about why Capcom decided to bring that game to Switch, including two art styles, how the team is approaching game balance, when it’ll be released (potentially pretty soon), and mix of older and younger staffers working on the project.

Head on below for notable excerpts from IGN’s interview. The site’s full article is located here.

Zelda producer Eiji Aonuma has teased an alternate ending for The Legend of Zelda: Breath of the Wild. In an interview with IGN Portugal, he said that a different ending will be shown “if you meet certain criteria.” “If you do a few things, you may see a different ending,” Aonuma teased.

Source

A few days ago, we heard that The Legend of Zelda: Breath of the Wild might feature dual audio based on a comment from a Nintendo representative. Sadly though, producer Eiji Aonuma has confirmed himself that you won’t be able to easily change languages in the game. There is no option to simply turn on the Japanese voice acting rather than the English voices.

Aonuma told IGN Portugal:

“In the case of the Nintendo Switch, if you change the language of the system, you can change the game to Japanese, but that will change everything to Japanese. Unfortunately, it is not possible to play with English text, for example, and Japanese voices.”

Source, Via

Rime is finally launching in May. It’s been a long and stressful development period for Tequila Works, having originally announced its project in 2013.

Tequila Works creative director Raul Rubio admitted to IGN that Rime’s development was actually in jeopardy at one point. As he explained:

“Yes, there were a lot of moments where we thought that the game wasn’t going to be released. In fact I was completely sure of that once. Fortunately that didn’t happened.”

“That [possibility] was always for technical reasons. Not for financial or something business related.”

“When we announced that we were acquiring back Rime’s IP there were cancellation rumors. The truth is that in that precise moment we were moving to a bigger office, that’s pretty far from being closing a Company, isn’t it?”

The Legend of Zelda: Breath of the Wild marks the end for Wii U – at least from a games standpoint. Nintendo of America president Reggie Fils-Aime told Polygon last week what we all expected, which is that no other titles are in development.

However, Reggie did say that Wii U games will still be sold at retail as well as on the eShop. Additionally, online services will not be shutting down anytime soon.

According to Reggie:

Resident Evil 7 director Koshi Nakanishi was asked for his thoughts about Switch in an interview with Gamereactor. He told the site:

“As an industry member, I had the opportunity to try Nintendo Switch before the presentation. I think it’s unique hardware and I’ll explore its possibilities. I’ve always been a fan of Nintendo.”

Nakanishi is leaving the door open to the possibility of working with Switch in the future. We’ll just have to wait and see if he ends up creating any projects for it.

Source

Vice has a pretty big interview up with Zelda producer Eiji Aonuma about Breath of the Wild. Topics include fan feedback, voice acting, where it sits in the timeline, and more.

You can find notable excerpts from the interview below. The full discussion is located here.

Eurogamer recently had the chance to interview Eiji Aonuma and ask him about Breath of the Wild and The Legend of Zelda in general. Make sure to read the full interview here; below are a couple of interesting tidbits:


Manage Cookie Settings