Former Rare dev on redesigning Donkey Kong, Star Fox Adventures changes, meeting Miyamoto, more
Posted on 1 year ago by Brian(@NE_Brian) in GameCube, General Nintendo, News | 11 Comments | 0 Likes
Kevin Bayliss left a huge mark on Rare during his nearly 20-year run at the studio. As a designer and art director, he contributed to Donkey Kong Country, Diddy Kong Racing, Star Fox Adventures, and much more.
UK magazine GamesTM spoke with Bayliss (who is now at Playtonic) this month, and asked him plenty of interesting questions about his time at Rare. The topics we’re mainly interested in focus on Nintendo specifically. Bayliss commented on the process of redesigning Donkey Kong for Donkey Kong Country, the initial changes that Star Fox Adventures went through, meeting Shigeru Miyamoto, and more.
We’ve included Bayliss’ comments below. You can pick up GamesTM now for the full interview.
Longtime Rare developer officially joins Playtonic
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, News | 7 Comments | 0 Likes
Kevin Bayliss was at Rare for over 20 years. Now he’s with Playtonic, the developer behind Yooka-Laylee. It actually sounds like he’s been assisting the team for some time, but he’s joining them in an official capacity.
Bayliss was one of Rare’s first employees. As graphics director, he helped come up with characters for well-known titles such as Battletoads, Killer Instinct, Diddy Kong Racing, and Star Fox Adventures. Bayliss also worked with Shigeru Miyamoto to create the modern Donkey Kong and sidekick Diddy for Diddy Kong Country.