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Lobodestroyo

Lobodestroyo was funded on Kickstarter way back on 2013. We’re still waiting on its release, but Wii U owners will be happy to hear that it’s still on track for the console.

Lefthanded Games wrote in a website update that Lobodestroyo will eventually hit Wii U so long as development on the platform remains open to indies. However, if the team is forced to migrate to Switch by the time work finishes, then that would be the next move. Kickstarter backers will also be able to change their platform if they aren’t satisfied with the final result.

Lefthanded Games’ full comments on the matter:

“With development running past the transition between Nintendo consoles we are going to need to modify our initial promise to backers. We absolutely intend to have Lobo playable on your Nintendo, whatever the console of the time might be. If Wii U development is still open to indies, then we will still push to Wii U. If we are forced to migrate to Switch by the time Lobo is in a releasable state, then we will release there. If those platforms are not what a backer originally intended/wanted we will endeavor to migrate their copy to a console they will be happy with.

It all comes down to the simple fact that despite being stuck in development limbo, we want to keep everyone happy. And to that effect, when it comes time to start sending out our game to the world, we will do whatever we need to so that our dedicated supporters can enjoy it how they would like.”

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During the latest LoboCast, it was revealed that Grant Kirkhope will be involved with the Kickstarter-funded indie game Lobodestroyo. He’ll be composing the theme to the “Liga De Los Villanos” theme while Gooseworx will be remixing it.

Kirkhope has worked on such classics as GoldenEye 007, Banjo-Kazooie, and Donkey Kong 64. More recently, he contributed to Kingdoms of Amalur, Castle of Illusion Starring Mickey Mouse, and A Hat in Time.

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Lobodestroyo is coming to Wii U, but Nintendo’s console won’t be a launch platform for the title.

Lefthanded Games explained in a Kickstarter backer-only update that the Wii U version will arrive after the Ouya exclusivity window expires. This is due to a stipulation in the “Ouya Free the Games Fund”.

For every $10,000 in funds Ouya matches, the platform gains one month of exclusivity. Lobodestroyo has collected roughly $40,000, meaning four months of exclusivity is required.

Despite the wait, Lefthanded Games believes the wait will be worth it. The extra time will be used to properly port Lobodestroyo to Wii U “and take advantage of the new hardware.”

Lefthanded Games’ Kickstarter update in full reads:

Lobodestroyo reached its $35,000 target goal on Kickstarter during the campaign’s final hours earlier today. As a result, the game will be making its way to Wii U sometime in the future. With the small amount of 3D platformers we see these days, Lobodestroyo will be a welcome addition to the eShop!

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Wii U is no longer a separate stretch goal on Lobodestroyo’s Kickstarter. If it hits the main $35,000 target, Lobodestroyo will be a sure thing for the system.

There’s a little under two weeks for the campaign to reach the necessary total. Just over $10,000 has been raised thus far.

You can find the official Lobodestroyo Kickstarter here.

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Lefthanded Studios has reduced the funds required to bring Lobodestroyo to Wii U. On Kickstarter, the game now only needs $41,000 to ensure a release on Nintendo’s system – down from the original $48,000 target.

You can find Lobodestroyo’s Kickstarter page here. Three weeks remain in the campaign.

Lefthanded Studios is currently working on “Lobodestroyo” – a N64-inspired 3D action platformer. The thing is, Lefthanded needs some help to finish the project and get it out to the public.

$35,000 is needed to bring Lobodestroyo to PC, Mac, Linux, and Ouya. If funds reach $48,000, the game will also come to Wii U.

Interested in Lobodestroyo? You can find the official Kickstarter page with more details here.


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