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okaiden

One of the big selling points of the Nintendo DS was its ability to render things in both 2D AND 3D. Wow! I mean sure developers could pull off polygons on the Game Boy Advance, but they probably shouldn’t have.

Like the jump from the 16-bit to 32-bit/64-bit consoles, the games on the DS contained a mix of art styles that don’t all hold up particularly well, but there are certain titles that overcome the low resolution of the console and deliver an experience that looks pretty darn nice. Consider this the top 10 least ugly games on the console, as voted by you:


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