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Peter Moore

EA has now officially come out and said that it’s new FIFA title for Switch will indeed be FIFA 18. While that was largely expected, it had only been labeled previously as just “FIFA”.

EA’s chief competitive officer, Peter Moore, told Gamereactor at a FIFA event held in Paris this weekend:

“Well, as we have said, we are custom-building a FIFA version for the Nintendo Switch. It will be FIFA 18, and it will obviously be later this year when FIFA 18 comes out.”

“And I look forward to seeing the Nintendo Switch. we are not far away from its launch and in fact, here in Paris, I was very impressed to see FNAC stores with Nintendo Switch in the windows.”

Gamereactor also asked about FIFA for Switch being a slimmed down version of the game on other platforms in light of rumors that it’ll be closer to the PS3 and Xbox 360 edition. He said in response, “What you have will be a custom built version for the Nintendo Switch from the FIFA development team in Vancouver.”

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Take-Two president Karl Slatoff wasn’t the only gaming representative to have spoken at the Credit Suisse 2016 Annual Technology Conference today. EA Chief Competition Officer Peter Moore also had a few things to say, including quite a bit about Nintendo.

Moore had high praise for the big N, noting that the company “has always been and will always be an very important partner in this industry.” He also spoke positively about Nintendo’s developers and IPs. Moore went as far as to say that the folks at EA are “huge fans.”

Specifically regarding Switch, Moore reconfirmed EA’s partnership with Nintendo on the platform. He also again mentioned EA’s “major game that will be distributed on that platform.”

Continue on below for Moore’s full words.

Yesterday we posted some comments from EA executive vice president Patrick Soderlund in response to a question Game Informer asked about NX. Now we have additional statements from another staffer: Peter Moore.

Moore was asked about EA’s stance on NX support, but like Soderlund, he was non-committal. Here’s the exchange between the two sides:

Eurogamer: Nintendo – it also has a new console coming out. EA, like a lot of publishers, were kind of quiet on Wii U. What is EA’s stance on supporting NX?

Peter Moore: I don’t know – obviously a lot of details are still to be unveiled. EA has developed for Nintendo for 30 years and I was famously quoted as saying we’re still good friends. I have lived the console cycle’s ups and downs – I launched the Dreamcast. Some publishers got behind that and some didn’t. But certainly, EA has never come out and said it won’t develop for Nintendo.

Eurogamer: EA had that ‘special relationship’ announcement for Wii U which never really materialised – how do you see NX being different in that regard? It sounds like Nintendo are again choosing a path which is not trying to compete with other consoles EA supports and simply be another Xbox or PlayStation. Does that make Nintendo a more difficult proposition to support?

Peter Moore: Nintendo has always based its success on its first-party games because it is a brilliant first-party developer. If you asked that question to them they’d say they have to launch with first-party software first – that’s where the first dev kits go.

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The latest episode of IGN’s Podcast Unlocked features an interview with former Microsoft executive Peter Moore and Xbox boss Phil Spencer. At one point of the podcast, they reflected on the launch of the Xbox 360. Moore noted that Microsoft “completely discounted Nintendo” when bringing out the console due to the performance of the GameCube.

Here’s a roundup of everything that was mentioned:

“I also then remember the E3 when, God bless, Kaz Hirai and Jack Tretton announced $599, and we were all back stage like ‘Woohoo!’ We knew then we had an opportunity to get ahead, drive ahead, get our games out quickly and get that lead. And I always said that the first to 10 million wins.” – Moore

“It was one of the greatest times of my career. You had to build a team, because we were growing then. We had prematurely put the Xbox to sleep, we needed to get ready for this and we knew what we needed to do. We had a three-day meeting at the Sheraton in Bellevue where we wargamed the scenario, and I actually played Ken Kutaragi. And we brought in a consultancy, it was a lot of fun. And the one thing we’d forgotten about, I don’t know if you remember this Phil [Spencer], we completely discounted Nintendo. Because they came off the GameCube and it was a disaster.” – Moore

“…and they destroyed both of us!” – Spencer

“Yes, with the Wii. But we wargamed for three days, what are you going to do, what do the launch titles look like, what are the marketing budgets, what is the positioning? And it was a fascinating experience which I’ll never forget. And this is a decade ago. And I actually played Ken, and my job was to destroy the launch of the Xbox 360.” – Moore

Of course, you can’t really bank on anything these days! Although the GameCube was far from Nintendo’s most-successful console, we all know what happened with Wii.

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EA and Nintendo have had an interesting and tumultuous relationship over the last few years. To help clarify (or fuel?) the situation with EA on the handheld site of their publishing, COO Peter Moore recently had the following to say:

“We were supportive of both of those platforms,” Moore said. “But then you’ve got finite resources and you’ve got teams that say, ‘We really think that two or three years from now, these are the platforms that people are going to be consuming games on.’ And you look at the quality of what you can do on phones and tablets… Sometimes strategy is not about what you do but what you don’t do, and you have to make some hard calls when you’ve got only so many people. To my point, we’ve got to be planning for FY 17 and 18. Do you think the Vita and 3DS are going to be around in some shape or fashion by then on a scale level?”

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I’ll be the first to admit that I’m not a big fan of April Fools. That’s one of the many reasons why we shy away from posting related content each year.

That said, one attempted April Fools’ joke did spiral a bit out of control earlier today, and developed into a more mainstream piece of news worth covering.

Essentially, a few tweets were posted on EA’s official Frostbite Engine Twitter account earlier today, which completed backfired. They are as follows:

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EA chief operating officer Peter Moore has responded directly to a recent report concerning Wii U.

Yesterday, CVG published a piece about the console, which included some comments from a supposed source within the company. The unnamed person said that “Nintendo was dead to us very quickly” – among other things.

Moore took to Twitter earlier today and responded to those remarks, writing:


Moore also had a brief exchange with Rob Crossley, the writer of CVG’s Nintendo article:


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