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Renegade Kid

Following yesterday’s release date announcement and teaser, Renegade Kid has now shared a full trailer for Dementium Remastered. View it below.

Dementium Remastered has received a release date. The 3DS eShop title is set to arrive on December 3, as shown in the brief teaser below. This news definitely applies to North America, but we’ll have to see if the European launch is taking place around the same time.

Mutant Mudds Super Challenge won’t be releasing this year as expected. The game has suffered a bit of a delay, and will now launch in early 2016 on both Wii U and 3DS.

Renegade Kid co-founder Jools Watsham just shared the news on Twitter, writing the following message:


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Dementium Remastered is creeping closer to release, and Renegade Kid has shared a few more details about the game.

First and foremost, we now have a final price point. Dementium Remastered will be set at $14.99 in North America, and likely a similar equivalent in Europe.

That news comes straight from Renegade Kid co-founder Jools Watsham, who also recapped all of the improvements made to the game. Here’s what he shared:

Yes, I am extremely excited about Dementium Remastered. Feels great to have it wrapped up. Price wise, the game will be $14.99 and will release in North America as soon as it can!

I think players are going to really enjoy the game, and those who are familiar with the original DS release will hopefully appreciate the improvements we have made. We approached the remastering process in a way that retained the essence of what made the original game so special, but we did not view it through rose-tinted glasses. We did not let tradition, legacy or ego hold us back from making significant improvements that we feel bring the game up to par with modern gaming experiences.

Two of the most impactful changes that affect the gameplay experience are no respawning enemies and manual save spots. In hindsight, this was unintentional difficulty in the original release, and presented unfair difficulty – not something I am a fan of. As such, this makes the new experience a more digestible and balanced experience – but it also makes it easier. This is great news for most players, but the hardcore players out there who want something they can sink their teeth into will be happy to hear that we also added two difficulty settings above “Normal”, in the form of “Hard” and “Demented”.

The art has been completely overhauled. Renegade Kid’s art director, Gregg Hargrove, and our Technical Director, Bob Ives, have implemented a wealth of new tricks to our toolbox, which enable us to utilize such delights as normal maps and detail maps that were not possible on the original Nintendo DS. Much of the geometry in the blood-stained corridors and gnarled enemies has also been redone, with higher polygon counts to present more definition and character to the visual presentation. It is disgustingly beautiful.

Another area of gameplay that we have focused on is how the weapons handle in terms of ammo and reloading. The system in the original game was kinda of strange. We have modernized this aspect for Dementium Remastered. This is something that will feel natural to new players, and improved for fans of the original.

Dementium Remastered runs at 60 frames per second on the regular 3DS with 3D on. It also supports the Circle Pad Pro and second analog nub on the New 3DS. Much like Moon Chronicles, the game offers a wealth of control options, including different button configurations and aim sensitivity adjustments.

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Dementium: The Ward originally launched on DS back in October 2007. Later this year, the game will be available on the 3DS eShop with several improvements in the form of Dementium Remastered.

Here’s what Renegade Kid co-founder Jools Watsham says players can look forward to with the new version:

“New gameplay difficulty options include Normal, Hard, and Demented. We’ve added a manual save system (adopted from Dementium II). Enemies no longer respawn; a dead zombie stays dead! A lot of time and attention has been spent on increasing texture resolution, adding specular, detail, and normal maps to enemies and environments. Cut-scenes have all been re-rendered using new remastered enemy/environment art (not autostereoscopic 3D, though, to save on ROM size)”

You can get a look at Dementium Remastered’s new title screen above. If you use the QR code with your 3DS, you can view it in 3D.

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Renegade Kid published a new set of screenshots from Mutant Mudds Super Challenge. We have them below.

Renegade Kid is currently working on bringing the original two Dementium games to 3DS. The studio has interest in making a third entry, but that doesn’t mean it’s a sure thing to happen.

Speaking with GameSkinny, Renegade Kid co-founder Jools Watsham said that the studio has “wanted to develop Dementium III for many years.” However, since a project would “require a huge investment in time and money”, we’ll only be seeing the game if the remastered versions perform well.

Watsham said:

“We have wanted to develop Dementium III for many years. Dementium III will require a huge investment in time and money, so it will depend on how well Dementium Remastered and Dementium II Remastered are received in the 3DS market.”

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When Mutant Mudds launched in Japan, it was accompanied by a new 3DS theme. We now have footage of it in action. Take a look at a video of the theme below.

Renegade Kid has confirmed release months for two of its upcoming games. Mutant Mudds Super Challenge is slated for early September, and Dementium: The Ward and Dementium 2 for 3DS are targeted for October.

Rengade Kid also recently announced that Xeodrifter for Wii U is coming to the eShop on July 30.

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