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Rime is finally launching in May. It’s been a long and stressful development period for Tequila Works, having originally announced its project in 2013.

Tequila Works creative director Raul Rubio admitted to IGN that Rime’s development was actually in jeopardy at one point. As he explained:

“Yes, there were a lot of moments where we thought that the game wasn’t going to be released. In fact I was completely sure of that once. Fortunately that didn’t happened.”

“That [possibility] was always for technical reasons. Not for financial or something business related.”

“When we announced that we were acquiring back Rime’s IP there were cancellation rumors. The truth is that in that precise moment we were moving to a bigger office, that’s pretty far from being closing a Company, isn’t it?”

IGN has posted another gameplay of Rime, this time featuring commentary from Tequila Works CEO Raúl Rubio. View the video below as he sheds light on the game’s hidden secrets.

First 27 minutes of Rime

Posted on 1 week ago by (@NE_Brian) in Switch, Videos | 4 Comments | 0 Likes

In a new video published by IGN, we’re able to get a look at the first 27 minutes from Rime. Watch gameplay from the Switch title below.

Rime has gone through a lengthy and somewhat rocky development. Originally announced a PlayStation 4 game back in 2013, it’s now heading to Switch and other platforms in May.

Even though it’s been a long wait and there may have been changes along the way, Tequila Works CEO and creative director Raúl Rubio believes Rime was able to maintain its original vision.

Rubio told MCV:

“With RiME’s release now only a few months away the team is still working hard on adding the final touches to the game, but when I look back to when this journey began I feel we have remained true to our initial vision for the project and the original concept of living an adventure through the eyes of an eight year old child.”

Rubio also commented on the impact of the additional platforms on the team. To that, he responded:

“It is true that bringing RiME to other platforms has meant additional workload for the team, but being able to share our vision with a wider audience makes that extra effort worth it. The team at Tequila Works is grateful to the belief Grey Box and Six Foot has shown in both RiME and the studio which has meant the game will now come to PlayStation 4, Xbox One, Nintendo Switch and PC in May.”

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New Rime details

Posted on 2 weeks ago by (@NE_Brian) in News, Switch | 4 Comments | 0 Likes

IGN has posted a new preview of Rime that goes into detail as to how the game actually plays. Below, we’ve rounded up a bunch of the information. You can also read IGN’s full piece here.

New Rime screenshots and art

Posted on 2 weeks ago by (@NE_Brian) in Screenshots, Switch | 0 comments | 0 Likes

Yesterday, news emerged that Rime is going multiplatform, and is heading to Switch in May. Grey Box, Six Foot and developer Tequila Works have now made it official. The game is arriving in May.

Along with the announcement, some new screenshots and art from Rime are now available. Check out the images below.

Last month, a new classification was spotted in Brazil for Rime. It was initially announced for PlayStation 4, but the listing indicated that it’s now planned for new platforms including Switch.

IGN has now confirmed that Rime is indeed coming to Switch. Additionally, a new trailer is in. Have a look at it below.

Rime is launching in May. Developer Tequila Works describes the game as “a single-player puzzle adventure about discovery, experienced through the eyes of a young boy who awakens on a mysterious island after shipwrecking off its coast. Players must navigate the island’s secrets by making use of light, sound, perspective and even time. Inspired by the rugged, sunbaked terrain of the Mediterranean coast, Rime paints its breathtaking world with a fusion of vibrant colors and moving musical undertones to set the stage for the deeply personal journey that awaits within.”

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Rime appears to be in development for Switch, based on a new classification in Brazil.

The puzzle-adventure title garnered a great deal of attention when it was originally announced for the PlayStation 4 back in 2013. At the time, Sony owned the IP. But earlier this year, developer Tequila Works reacquired it, and moved forward with new publishers Grey Box and Six Foot.

Rime is currently planned for 2017, and looks to be a multiplatform title judging by its Brazilian classification.

Here are the two trailers we have so far:

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