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We recently heard from Octopath Traveler composer Yasunori Nishiki discussing the creation of the game’s main theme. Nishiki is now back with another piece discussing how he went about making “Decisive Battle I”.

Here’s the full post:

Octopath Traveler

Octopath Traveler was led by producers Masashi Takahashi and Tomoya Asano. As some dedicated fans may know, both of these developers were responsible for the Bravely games on 3DS.

Bravely Default came out in 2012. Its sequel, Bravely Second: End Layer, followed in 2015. Octopath Traveler then arrived in 2018. The pattern here is that the team behind these projects has been putting out games once every three years. The good news is that in the future, the wait between titles may decrease.

The latest issue of Weekly Jump contains a lot of information about multiplayer in the Dragon Quest Builders sequel. Read the latest update, below, courtesy of a translation by Gematsu.

Fear Effect Reinvented

The first screenshots of Fear Effect Reinvented – a remake of the original PlayStation game – have been posted online. We have the set below.

Fear Effect Reinvented will be playable for the first time at Paris Games Week starting tomorrow. It’s possible that we’ll get our first proper footage, so we’ll be on the lookout for any gameplay videos.

Source

World of Final Fantasy Maxima

World of Final Fantasy Maxima can now be pre-loaded on the Japanese eShop. To download the game, 10.7GB of free space is required. Other regions should follow with pre-loading soon.

World of Final Fantasy Maxima launches November 6 on Switch.

Source: Switch eShop

When I had my first random encounter with the original Dragon Quest Builders (DQB), I was ready to add it to the stack of other Minecraft clones that were all melting into one. I decided to fire up the demo anyway, and luckily I did because what the game boiled down to was liquid metal fun. Though my time with the game was great, some areas were a little under-leveled. Luckily for us, Square Enix has been on the grind to level up the DQB short comings. There is a lot to cover here, so find a House of Healing, save that game, and prepare for a stack of Dragon Quest Builders 2 facts that will have you ready to rocket into the next game.

Dragon Quest Builders 2 has added another element to differentiate itself from the first game in the series. Builder Puzzles are found in ruins all throughout the world. Here is more detail courtesy of Gematsu’s translation of Weekly Jump:

Mining with Ruffians

The protagonist visits Occulm Island in search of metal. Together with ruffians that specialize in mining, go on a grand adventure in the underground mines spread across the island! Break through blocked paths and broken tracks.

Solve Builder Puzzles Scattered Throughout the World

In Dragon Quest Builders 2, there are ruins all throughout the world where players can challenge “Builder Puzzles” that call for the power of a builder. If you solve the various puzzles of each ruin, something good may happen.

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Octopath Traveler

Understandable, one of the more iconic music pieces in Octopath Traveler is the main theme. Nintendo shared a lengthy posted today from composer Yasunori Nishiki in which he details its creation in great detail.

Here’s the full rundown from Nishiki:

Nintendo published a new commercial for the release of The World Ends with You: Final Remix on Switch. View the advert below.

Square Enix has sent out a new batch of Dragon Quest Builders 2 details and screenshots. Today, we’re able to learn more about Occulm Island story and related characters. We’ve rounded everything up below, courtesy of Gematsu.


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