23 minutes of Nefarious fooage
Posted on 3 months ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments | 0 Likes
Nefarious recently debuted on Steam, and footage is beginning to stream in. Watch 23 minutes of gameplay below.
Nefarious may move from Wii U to Switch
Posted on 4 months ago by Brian(@NE_Brian) in News, Switch eShop, Wii U eShop | 16 Comments | 0 Likes
Nefarious could be the latest indie game to jump ship from Wii U to Switch.
In a Kickstarter update, StarBlade Games talks about how cancelling Nefarious’ Wii U version is being considered. Switch would obviously be taking its place. To decide on which direction to take, the team is currently asking fans about what they believe is the best course of action.
StarBlade’s Kickstarter update contains the following note:
“The release of the Switch is certainly throwing a monkey wrench into things. We have our Wii U dev kit, and we really want to do a release on it. But like many devs in our situation, we’ve been considering pivoting our stance and focusing on the Switch as opposed to the Wii U. However, we wanted this to be a discussion with our backers. Is this something you would like to see?”
Nefarious – “Reverse Boss Fight” trailer
Posted on 4 months ago by Brian(@NE_Brian) in Videos, Wii U eShop | 4 Comments | 0 Likes
A new Nefarious trailer is online showing how the game reverses roles, and you’re technically the boss fight. It’s your goal to kidnap the princess and thwart the hero. Check out the video below.
New Nefarious trailer, update on Wii U progress
Posted on 11 months ago by Brian(@NE_Brian) in News, Videos, Wii U eShop | 2 Comments | 0 Likes
A brand new trailer has come online for Nefarious. We’ve included it below.
4colorrebellion also spoke with Josh Hano, creator of the project. Hano shared an update on the Wii U version, telling the site:
That’s a tricky question to answer at the moment. Namely due to Nintendo’s lotcheck process, something I’ve seen other game devs go through. Even with a complete game, it can take some time to get Mario’s nod of approval. But I can say we do have our Wii U dev kit fired up and ready to go. We’ll likely dedicate a few updates entirely to that process. Fortunately our team has gone through the process before with Tadpole Treble so we know what to expect.