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Unconfirmed concept art, renderings, and details surrounding Super Nintendo World are making the rounds. Parkscope has since published a report with apparent insight into what’s staying and what’s been scrapped since those images were created.

Here’s what we know based on the site’s article:

– General layout and original entrance to Super Nintendo World shown
– Enter through Peach’s castle (located roughly where Animal Actors is now) into a large indoor area
– The indoor area would feature a Nintendo World Store, a Pokemon area (not elaborated on), Luigi’s Pizza (don’t think too hard about what they’d do with the other Luigi’s Pizza), a small tea cups like ride with Koopas, and a Bullet Bill TTA-like rid
– Going clockwise around the land is a Kirby young kids area with one ride and a kids wet/dry play area
– Kirby area has apparently been cut
– Donkey Kong Island takes inspiration and setting from the Donkey Kong Country series
– The first attraction is a large kids play area tree fort similar to the one Donkey Kong has at the beginning of each game
– The second attraction is an outdoor coaster using the boom coaster patent
– This coaster will be a new attraction and not a retheme of the Woody Nuthouse coaster
– At this point the coaster is remaining in the final plans
– Unclear if the kids play structure remains
– Mario Kart ride concept has evolved since the initial proposal
– The ride will retain the same scope and scale as the concept art
– There’s a debate about the use of projections and “AR” glasses in the ride to replicate the battle items during racing
– AR will be used to show the shells, bananas, and other items on the track
– Bowser’s Airship ride and Luigi’s Mansion interactive play area shown in concept art
– These concepts seem to be sacrificial lambs for Mario Kart
– When the budget restraints hit these will be the first attractions removed so the Mario Kart ride doesn’t get touched
– Hyrule/The Legend of Zelda area apparently cut from the final plans
– In prior released images you can see a preshow with Princess Zelda and the implementation of the ‘puzzle moving theater’ patent
– Other famous areas from the series like the Great Deku Tree and Kokiri Village show up in the land along with an “interactive area”
– What is not leaked, but expected to be coming to the land, is the Yoshi dark ride
– The Yoshi dark ride will be an all ages ride aboard Yoshi ride vehicles
– Refocus on Mario and Donkey Kong only for Phase 1 the Zelda area
– Smaller attractions, and Kirby area have been jettisoned to future expansions in other parks

And the images in question:

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Much of the recent news surrounding Super Nintendo World has focused on the upcoming park in Tokyo. However, we do know that there are plans in the United States as well, and Channel 9 claims to have some details.

The Woody Woodpecker and Barney attractions are said to be closing down. A Mario Kart ride will be taking over the area, which will apparently be “a moving track ride where guests wear augmented reality glasses to feel like they’re moving through a video game.” Additionally, Channel 9 claims Super Nintendo World will feature “a Donkey Kong roller coaster, plus a number of interactive areas with plans for floating coins in mid-air that will spin on a kind of magnetic system.”

Rick Munarriz with The Motely Fool said the following about the Mario Kart ride:

“It will not be a basic car ride. Whether it’s augmented reality or some kind of scoring thing in the real world. There will be a score element, race element to it and that is what’s going to make the ride re-rideable.”

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Yesterday, Nintendo and Universal Studios Japan held a special ceremony to announce the official start of construction on Super Nintendo World. 4Gamer shared some comments from Shigeru Miyamoto following the event.

At one point of the interview, Miyamoto touched on possible Switch interactivity at the park. He joked around by saying that he hopes the system will be even more popular in 2020, and thinks it could have a lifespan of longer than five years. According to Miyamoto, they’re thinking of potential interactivity between Switch and Super Nintendo World, and preparations are already in place for that. Nintendo is sharing their know-how from past experiences (like the 3DS at the Louvre Museum) and experimentation with Universal Studios and they are both are planning on how to implement the feature.

The Super Nintendo World Groundbreaking Ceremony was held at Universal Studios Japan to kick off the official construction of the theme park. If you’re interested, you can watch the full event below.

Update: Rather than photos of the actual Super Nintendo World, what we may have here instead is a stage of sorts being prepared for an upcoming event. One of the photos also appears to have the word “Grand” hidden in the back. In any case, these might not be construction photos.


Original: It was assumed that construction on Super Nintendo World was just starting a little over a month ago. That’s now official, with the first true photos emerging today. It’s obviously very early on, but construction images show Warp Pipes and Piranha Plants plus brick walls.

Thanks to the bunch of you that sent this in.

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Super Nintendo World, Nintendo’s own theme park section at Universal Studios, is still quite some time away – it is scheduled to open at Universal Studios Japan in 2020 and at Universal Studios in Orlando and Hollywood at a later date. However, thanks to some trademarks filed by Nintendo in North America, we might have some clues about what attractions to expect. Specifically, one trademark mentions “management or arrangement of kart racing” – this obviously hints at a Mario Kart-based attraction.

Of course, this is not an official confirmation just yet, although we would be surprised if a Mario Kart attraction wasn’t happening at all.

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