Sonic Mania will cost $20
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 34 Comments | 0 Likes
If you’re picking up the Sonic Mania: Collector’s Edition, it’ll cost you $70 (or perhaps a bit less if you have something such as Amazon Prime). But if you’re going for the standard version on the eShop, the game will be priced significantly less. We have confirmation from SEGA that Sonic Mania is planned to cost $19.99 ($25.99 CAD).
In other Sonic Mania news, new screenshots and art are in. Find the latest images below.
Source: SEGA PR
SEGA confirms August 15 launch for Sonic Mania
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 2 Comments | 0 Likes
Last week, news leaked out through Sonic Mania’s Steam page that the game will be launching on August 15. SEGA has now followed up and made it official.
Here’s a new pre-order trailer:
First 50 minutes of Rime footage
Posted on 2 months ago by Brian(@NE_Brian) in Switch eShop, Videos | 3 Comments | 0 Likes
More extensive footage for Rime has been posted online. It’ll be a bit longer until the Switch version of drops, but you can view the game’s first 50 minutes below.
Sonic Mania apparently launching on August 15
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 4 Comments | 0 Likes
Sonic Mania appears to have a final release date. The game now has an official page on Steam, which shows a release date of August 15. SEGA has not yet officially announced this date so the news may very well have been uncovered early.
Sonic Mania was originally planned for release in Spring 2017. SEGA ended up delaying the game to an unspecified period during the summer. With E3 right around the corner, we should be hearing about the new August 15 date soon.
With Rime’s release happening tomorrow, and hopefully approaching soon for Switch fans, there’s plenty of footage from the game going around. For those of you who don’t enjoy commentary in your gameplay videos, you’ll find 10 minutes of commentary-free Rime footage below.
First 19 minutes of Rime
IGN is giving us a good look at Rime with 19 minutes of footage. Take a look at the site’s full video below.
Rime launch trailer
Rime’s initial release is taking place tomorrow, so Tequila Works and Grey Box have put out a new launch trailer. Check out the video below.
Note that Rime won’t be out on Switch this week. It’ll be coming out a little bit later on, though we don’t have a specific release date just yet.
Rime dev on Switch visuals and development, approach to puzzles, inspirations, more
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch eShop | 2 Comments | 0 Likes
Update: As a small bonus, here’s a new song Lindsey Stirling created for Rime:
Original: Members of Tequila Works are currently hosting a Reddit AMA for Rime. The studio is answering various fan topics that surround the Switch version, the game in general, and more. Topics include what to expect from Switch visually and developing on the platform, how the team approached puzzles, their inspirations, and more.
We’ve rounded up excerpts from the AMA below. You can continue reading the full thing here.
Rime – rough Switch vs. PS4 comparison
Posted on 2 months ago by Brian(@NE_Brian) in Images, Switch | 27 Comments | 0 Likes
Nintendo showed off the first footage of Rime on Switch last week during a special indies episode of Nyannyan Neko Mario Time. Using gameplay from that video as well as a trailer from January, one fan put together a few rough comparisons for the Switch and PS4 editions. See how the two versions stack up below.
Tequila Works talks Rime Switch port challenges, possibility of using HD Rumble, more
Posted on 3 months ago by Brian(@NE_Brian) in News | 8 Comments | 0 Likes
Update: GameReactor has now clarified that the team is targeting 720p in both docked and portable modes.
Original: GameReactor recently chatted with Rime creative director Raúl Rubio and game designer Kevin Cerdá. The two developers were able to comment specifically about the game’s version on Switch.
Rubio started out by saying that Tequila Works was “glad that Nintendo was interested in Rime, but as you can guess it’s still a lot of work.”
Cerdá followed up on Rubio’s words by weighing in on the challenges with bringing Rime to Switch: