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At San Diego Comic-Con last week, SEGA hosted a special behind the scenes panel for Sonic Mania. Many fans were unable to attend, but thanks to a recording, the full event is now available for viewing. Check it out below.

A new Rime video recently went up in which the team at Tequila Works spoke about the experience of what it was like working on Rime. See it below.

At Comic-Con on Saturday, SEGA revealed that Special Stages will be included in Sonic mania. We now have the first direct-feed screenshot, attached above.

Source: SEGA PR

Following up on last night’s news about Special Stages in Sonic Mania, SEGA has prepared new music that can now be listened to on YouTube. “Dimension Heist”, the theme being used in these levels, is included in the video below.

SEGA gave fans a first look at Special Stages in Sonic Mania during a panel at Comic-Con today. They’re inspired by titles on the Saturn and CD. You’ll collect rings for more time and Blue Spheres for more speed while chasing down a UFO for a Chaos Emerald.

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SEGA is back with another piece of music from Sonic Mania. After sharing the piece created for Studiopolis Act 1, today’s video is the Hard-Boiled Heavies theme. Listen to the music below.

SEGA has been posting music from Sonic Forces on YouTube as of late. The same treatment has since been extended to Sonic Mania as well. Listen to the music from Studiopolis Act 1 below.

Sonic Mania is a pretty big deal. It’s the first true 2D Sonic game in a very long time.

According to Sonic Team’s Takashi Iizuka, the reception and reaction to Sonic Mania following launch will help SEGA determine the future direction of the franchise. Iizuka almost views the game as a gamble since the team is unsure if “it’ll be accepted positively in the market.”

Iizuka’s full words are as follows:

“[laughs] In the past two decades Sonic games have been trying to target a broader audience from kids to adults. And Forces has that same idea, so that means a wider range of characters that we know children like. Even if other fans may not be quite as keen.

But for Mania it’s kind of like a new approach. To target specifically 2D fans. So we don’t know whether it’ll be accepted positively in the market. We’ll find out after the game’s released, and we can figure out the direction of future titles after seeing the reaction.”

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Naoto Ohshima is best known as the original designer for Sonic. Although he’s no longer with SEGA, Ohshima certainly hasn’t forgotten the franchise. And in celebration of Sonic Mania’s launch next month, he’s drawn up some special art, which we have above.


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Sonic Mania has a neat little feature that you may not be aware of. When playing alone, if you hold ↑ and press Jump twice, Tails will carry you.

This actually wasn’t in previous Sonic Mania builds, and it was only added in recently. One tester even filed it as a bug, but of course it’s actually just a feature in the game.


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