Square Enix’s Tetsuya Nomura on designing characters for Xenoblade Chronicles 2
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 18 Comments | 0 Likes
This week’s issue of Famitsu features an interview with Square Enix’s Tetsuya Nomura. The Japanese magazine primarily talked with Nomura about Kingdom Hearts III, but there was some brief discussion pertaining to Xenoblade Chronicles 2 as well.
For those who haven’t heard, Nomura contributed to Xenoblade Chronicles 2 as a character designer. He worked on characters included in the game’s Ira organization.
Tetsuya Nomura clarifies statement on a possible Switch port of Kingdom Hearts III
Posted on 2 months ago by Matt(@OnePunchMaz) in News, Switch | 46 Comments | 0 Likes
A few days ago, we reported on a statement made by Kingdom Hearts III director Tetsuya Nomura to IGN on the possibility of a Switch port of the game. He was already fairly vague and non-committal, saying that a release of the game on other platforms might be considered after its initial release on Playstation 4 and Xbox One. However, it seems like some outlets interpreted Nomura’s answer a bit too positively for his taste, especially in Japan where some of the nuances of his (English) interview with IGN were lost in translation. Speaking to Famitsu (thanks to Dualshockers for the translation), he reiterated that the platforms the game will initially launch on are the sole focus at the moment, and that a release on other platforms would only be considered afterwards. He also stated that while he was asked about the Switch by IGN, he himself didn’t single out Nintendo’s new system, only mentioning “other platforms” as possible targets for a port.
So there you have it. A Switch port of Kingdom Hearts III might still be happening at some point, but given that Nomura made the effort to clarify his statements, it’s far from a sure thing.
Director says Kingdom Hearts III on Switch “maybe” possible after the game’s initial launch
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 225 Comments | 0 Likes
Square Enix has been showing a ton of support for Switch thus far. But if there’s one big hole missing in the company’s lineup, it would be Kingdom Hearts III.
IGN asked director Tetsuya Nomura about the possibility of Kingdom Hearts III coming to Switch. He started out by saying that the system “is definitely a very interesting piece of hardware,” though other platforms are the focus currently. After the initial launch on the PlayStation 4 and Xbox One though, Nomura did say that “maybe we can start thinking about other possibilities.”
Nomura’s full words:
“The Nintendo Switch is definitely a very interesting piece of hardware, but if we lightly say, ‘Oh yeah, we’ll be on the Nintendo Switch,’ I’m sure people will come back and say, ‘But what about the PS4 and Xbox One? We want them out first. Don’t focus on other platforms.’ So for now, we want to focus on what platforms we’ve already announced we’re going to be releasing Kingdom Hearts 3 on. And so after, perhaps, maybe we can start thinking about other possibilities.”
Square Enix’s Tetsuya Nomura is designing more than one character for Xenoblade Chronicles 2
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch | 16 Comments | 0 Likes
When Xenoblade Chronicles 2 resurfaced last week, we heard that Square Enix was designing a character for the Switch RPG. As it turns out, he’s actually designing a couple of characters.
We also learn that one of those characters isn’t “Ira” or “Torna”. Rather, this is a mysterious organization, which includes the two pictured characters attached to this post with a cool vibe.
Tetsuya Nomura was “very happy” to be involved with Monster Hunter 4 Ultimate for his collaboration
Posted on 2 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments | 0 Likes
At New York Comic-Con last week, Square Enix’s Tetsuya Nomura revealed a new collaboration with Monster Hunter 4 Ultimate. The Kingdom Hearts III director is making original male and female weapons along with armor and original Felyne equipment.
Nomura spoke a bit about his involvement with Monster Hunter 4 Ultimate with Famitsu this week. “I’ve publicly stated that I love the Monster Hunter series, especially the multi-player,” he said. “So when I received the offer, I was honestly very happy.”
Nomura’s designs are specifically made for the west. They’re not available in the Japanese version of the game, which launched last week.
A look at unseen Tetsuya Nomura sketches from the 90s
Posted on 3 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments | 0 Likes
Back when Final Fantasy V and VI were in development (you know, in the 90s), planner Takashi Aki was working with Tetsuya Nomura on the RPGs. Aki recently did some cleaning up around his residence and came across a few sketches that were previously unseen.
Aki was kind enough to share the various photos on Twitter – you can find them above.