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The Legend of Zelda: Breath of the Wild

Nintendo has provided a new wave of photos showing the new Zelda: Breath of the Wild Link figure from Medicom. We’ve attached the images below.

This figure is fully posable and stands roughly 30 cm/12″ tall. It comes with Link’s sword, shield, bow, arrows, quiver, and other accessories.

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Eiji Aonuma has been involved with the Zelda series for many, many years. Yet out of all of the games he’s contributed to, Breath of the Wild may have been the most enjoyable one to work on.

Aonuma spoke extensively about the process of making Breath of the Wild in the latest issue of Game Informer. The reason why development was so enjoyable was due to the staff working on the game. Aonuma said that the team “took so much initiative, and were always looking at everything in the game with this eye to improve.” Even though Aonuma was worried about how Breath of the Wild would turn out, that feeling started to fade as he saw the staff put Breath of the Wild together.

Update (1/27): This is now up on Amazon UK, Amazon Germany, Amazon France, and Amazon Spain.


Original (1/13): When Zelda: Breath of the Wild originally launched last year, Nintendo teamed up with Piggyback for an official guide. The two sides are now working together on a new version.

Listings on retailer sites reveal The Legend of Zelda: Breath of the Wild: Expanded Edition guide. The 512-page hardcover book covers everything in the main game plus the two DLC packs. A new concept art gallery is also included.

You can find a full overview of the guide below. Pre-orders are open on both Amazon and Amazon Canada. Based on the retailer’s information, The Legend of Zelda: Breath of the Wild: Expanded Edition guide launches on February 13.

Zelda: Breath of the Wild has done remarkably well in Japan. It’s the second-highest-selling Zelda game in Japan since Ocarina of Time, which released in 1998. All other entries that have released over the past 18 years have been outsold.

Since launch, Zelda: Breath of the Wild has sold 957,752 copies at retail. If digital sales were counted, the total amount is certainly over one million. The latest Wii U figures are also not counted here.

Zelda: Breath of the Wild producer Hidemaro Fujibayashi has actually been working on the franchise for quite awhile. He directed a few different entries, including Oracle of Ages/Seasons, Skyward Sword, and more.

Although Fujibayashi has greatly contributed to Zelda, he’s not quite sure what his lasting mark on the series will be. In his view, he’s still figuring that out.

Zelda: Breath of the Wild wasn’t the only open-world game on Switch last year. The Elder Scrolls V: Skyrim also just so happened to launch on the system a few months ago.

When creating Breath of the Wild, Skyrim was one game Nintendo looked at to see what it would be like to make an open-world title. However, that doesn’t mean the developers wanted to take specific elements from that game. Instead it was practically used as research.

In Japan, a brand new art book for Zelda: Breath of the Wild recently debuted. It’s packed full of concept art across more than 300 pages. Below, you’ll find new images from the book.

We’ll likely be getting the Zelda: Breath of the Wild art book eventually, but since we’re still waiting on the Zelda Encyclopedia (which finally arrives in April), it could be quite awhile before it heads west. For now, Play-Asia has the Japanese version in stock here.

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Zelda: Breath of the Wild has no set way of getting through the game. Thanks to its freedom, players can tackle it in any way they see fit. Zelda’s freedom has allowed players to come up with all sorts of interesting ways of solving puzzles. In some cases, they’ve even found ways of skipping large sections of Shrines entirely.

Producer Hidemaro Fujibayashi told IGN in a new interview that this was “all according to plan.” Nintendo wanted players to be able to have “multiple answers, multiple ways, multiple ways of doing anything.”

The Legend of Zelda: Breath of the Wild

No one could have expected Nintendo to add a motorcycle in Zelda: Breath of the Wild. But in The Chammpions’ Ballad, Nintendo did just that. The reward at the end of the DLC is none other than the Master Cycle Zero.

In an interview with IGN, Zelda series producer Eiji Aonuma discussed the development of the new motorcycle. You might be interested to know that Nintendo imported assets from Mario Kart 8 as a “test drive” of sorts.

The Legend of Zelda: Breath of the Wild has a massive amount of Korok seeds to collect. Attempting to do so requires a great deal of time, as several hundred are scattered across Hyrule.

There will be a reward waiting for you once you’ve found every last Korok Seed. The thing is, it’s not exactly helpful or valuable – it’s more comical in nature.


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