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The Legend of Zelda: Breath of the Wild

The Legend of Zelda: Breath of the Wild

Yesterday, Nintendo issued a new update for Zelda: Breath of the Wild. Part of the patch included the groundwork for some new functionality. Nintendo said it would be opening a News channel on Switch tomorrow that allows players to obtain unknown items when launching the game from messages that are delivered.

That channel is now open for business, but you won’t find anything there just yet. Nintendo will likely begin sending messages sometime this week. We do at least know that director Hidemaro Fujibayashi will be sharing “useful tips”.

With all that said, you can follow the new Breath of the Wild channel. Doing so will ensure that you receive Nintendo’s messages about the game, and you’ll be able to nab those mystery items.

Thanks to GIANTBOWSER for the tip.

A new update for The Legend of Zelda: Breath of the Wild has just gone out. Nintendo is delivering version 1.3.1 to all players.

Nintendo says that today’s update addresses an issue with the game’s first round of DLC involving the defeat of certain enemies for Kilton. But more interestingly, a new News channel for Breath of the Wild will be going live for Switch on Wednesday. Players will be able to obtain items by launching Zelda from certain articles.

The official patch notes for version 1.3.1 are as follows:

The Legend of Zelda: Breath of the Wild has one more DLC pack to go. Following The Master Trials, Nintendo is also working on The Champions’ Ballad.

We’ve slowly been learning more about the next round of DLC. At Japan Expo in France last month, series producer Eiji Aonuma confirmed that the shirt Link starts out with in The Wind Waker will be added. That’s not all though. In a new blog post on Breath of the Wild’s Japanese website, Aonuma teased that other Zelda-related equipment will also be offered.

The Champions’ Ballad DLC for Zelda: Breath of the Wild launches this holiday. You’ll still be playing as Link, but you’ll learn more about Zelda. The DLC will also feature a new dungeon, an original story, and more new challenges.

Thanks to Jake for the tip.

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This month’s issue of EDGE has a cover dedicated to Super Mario Odyssey. There really isn’t a whole lot new about the game itself, but the magazine does have a few choice words from Nintendo EPD’s general producer Yoshiaki Koizumi.

One of the topics Koizumi commented on was Switch’s success. Regarding the console’s performance thus far, Koizumi said:

“It’s half expected and half surprising. I always feel a certain amount of confidence in my work, and I imagine a lot of different scenarios. The one that’s come to fruition was one of the better ones I was imagining! We wanted people to have more time to play games.”

Zelda: Breath of the Wild was developed as an entirely single-player experience. Some fans are trying to turn that concept on its head, however.

Pictures have been shown of an upcoming mod planned for Breath of the Wild. When it’s ready, two people will be able to play the game together. Inputs will be sent through each game. As for how it all works, the mod changes the location of an NPC and swaps the model for Link.

Just don’t expect to see the mod anytime soon. It’s expected that work will take around a year for it to be playable, and in order to experience it, you’ll need to play on Wii U with the CEMU emulator.

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Update: Reddit users are now questioning the legitimacy of this glitch. Rather than playing on Switch, it’s thought that this person instead modded the game on Wii U manually. We’ll update this post if we hear anything further.


Original: Glitches in The Legend of Zelda: Breath of the Wild can result in all sorts of fun. The latest one, which happened to Reddit user Eastonator12, involves a weapon.

Eastonator12 took down a Lynel after playing the game on Switch. The game crashed, but everything was fine – except for one thing. The Savage Lynel Sword in the player’s inventory carries damage of 6,559 with an “Attack Up” stat of 65,535. 65,535 is the maximum value for a 16bit unsigned integer in the world of programming, in case you’re interested.

You can see Eastonator12 taking down the final boss in Breath of the Wild with just one hit of the sword with the video below.

A new series hit the Play Nintendo YouTube channel today. Chiko from Nintendo Treehouse try out the game in three different videos, all of which are attached below.

The Nintendo Treehouse Log has updated once again. Two more entries were added in for Zelda: Breath of the Wild and Splatoon 2.

In the Zelda blog, Nate Bihldorff talks about the collection aspect in the game. The following concept art is also posted:

As for Splatoon 2, Morgan Ritchie and Eric Smith argue their points for the first Splatfest. You can read it in full here.

The Legend of Zelda: Breath of the Wild

Players have discovered all sorts of neat glitches since the game’s launch in March. Another one has been found, and it could be the most useful one yet – depending on how you look at it.

How does getting unlimited Korok Seeds sound? Or how about an infinite supply of Hylian Shields? With the newest glitch, both are entirely possible.

The glitch itself is very easy to do. You only need to enter the Trial of the Sword, warp to a Divine Beast that you haven’t finished… and that’s mostly it.

The video below shows the glitch in action. Everything respawns – treasure chests, Sheikah Towers, Shrines. If you’re looking for an easy way to gather 900 Korok Seeds, this is one way to do it. You’ll just need to put in the work to execute the glitch over and over.

The latest entry on the Nintendo Treehouse Log shifts the focus back to The Legend of Zelda: Breath of the Wild – and specifically Bokoblins. Nate Bihldorff writes about their behavior,

You can read the new post from Bihldorff about Breath of the Wild here. Find some concept art below as well.


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