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The Legend of Zelda: Breath of the Wild

Link can’t really go underwater in Zelda: Breath of the Wild. But Twitter user Swiffy22 stumbled upon a glitch that makes it possible, albeit in a very unconventional way. Videos he shared shows Link walking underwater as if he was on solid ground. Check it out for yourself below.


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It was at The Game Awards 2014 when Nintendo gave a first look at The Legend of Zelda: Breath of the Wild. With so much time having passed since then, GameXplain thought it would be worthwhile to see how the world has changed since then.

As far as the map goes, what Nintendo demonstrated a few years ago still holds true today. There are definitely some differences, but the overall layouts are very similar. GameXplain also managed to find most of the same locations shown at The Game Awards and this is where we can really begin to see how certain parts were reworked.

Watch the full video from GameXplain below.

A decade ago, Corey Bunnell made a post on TranslatorsCafe about spending a good portion of his senior year in high school as an exchange student. He was able to live in Japan, and it sounds like it was a great experience. He later wrote about how his “dream is to live in Japan and work for Nintendo as a game designer.”

Fast-forward to 2017. Nintendo just shipped The Legend of Zelda: Breath of the Wild earlier this month. Towards the beginning of the game’s credits, almost every name is Japanese… except for one. In the “Wildlife Programming” section, one English name can be seen. Yup, it’s “Corey Bunnell”.

First, here’s a look at Bunnell’s post from 2007:

Nintendo sent out a brief Zelda: Breath of the Wild trailer focusing on the strong critical reception the game received. Have a look at it below.


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Game Informer caught up with four developers on its latest podcast to discuss The Legend of Zelda: Breath of the Wild. Ken Levine (BioShock), Jake Kazdal (Rez and Galak-Z), Jake Rodkin (The Walking Dead and Firewatch), and Aaron Lind (Battleborn and ArenaNet) participated, and spoke very highlight of the new game. Listen to their thoughts below.

Because of Zelda: Breath of the Wild’s physics and chemistry engines, all sorts of gameplay possibilities can be realized. Among these is a way for players to create their own makeshift airship. Head past the break for more.

Nintendo has released two special The Legend of Zelda: Breath of the Wild wallpapers. One of them features the special artwork that was first seen in a recent issue of Famitsu magazine; the other depicts Link and the four Champions. You can download them for PC and smartphone in a variety of sizes here.

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The latest “react” video has teens pairing up to take on the opening gameplay in The Legend of Zelda: Breath of the Wild. Check out the full video below.

Every horse in Zelda: Breath of the Wild has a limited amount of stamina. You can sprint for a set number of times before your horse needs to rest for a few seconds. But if you’re willing to take advantage of a new glitch, you can have it spring continuously.

The first thing you’ll need is a shield. Other than that, you’ll have to put in some work to nail some button presses.

Master0fHyrule demonstrates the glitch below:

The main means of traveling via sailboat in The Legend of Zelda: Breath of the Wild requires using a Korok Leaf. As it turns out though, there’s anothe way to go about it.

While we don’t consider this to be particularly spoilish, we’ll be on the safe side here by posting the information and video after the break.


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