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The Legend of Zelda: Breath of the Wild

In an interview with Game Informer, Zelda producer Eiji Aonuma had a chance to speak about non-Nintendo titles. He told the magazine that he didn’t play a ton of games in the past, but has changed that. Aonuma played the likes of Far Cry, The Witcher, and The Elder Scrolls V: Skyrim in research for Breath of the Wild, but passed on Grand Theft Auto due to it being a bit too violent for his tastes.

Aonuma told Game Informer:

“In the past I didn’t play many video games. But then I realized, this isn’t right, I have to. So nowadays, I actually play a lot of overseas titles.”

“While playing those games, I do find some ideas, but it’s not that it connects directly to Zelda to where I would take something and use it in Zelda, but it’s more of something I keep in the back of my head while developing the game.”

Nintendo of France is continuing its Q&A video interview series with Eiji Aonuma, producer of the Zelda franchise. For today’s question, he was asked if Link’s tunic will be present in Breath of the Wild.

Aonuma started out by talking about the clothing system and how you can change what Link is wearing whenever you like. Clothing can be obtained from chests, shops, and special events (latter is probably for story events or sidequests). He also points out how Link’s blue uniform is also worn by Princess Zelda. Aonuma then closed out by confirming that yes, Link’s well-known green tunic is in the game.

Aonuma and Shigeru Miyamoto kept quiet as to whether the tunic would be present when asked last June. Most fans likely had expected it to be present somehow though. Had it not been included at all, that would have been very surprising.

Thanks to LuigiBlood for the help with this post.

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The official Japanese website for The Legend of Zelda: Breath of the Wild was updated today with profiles of some of the characters that appear in the game. Other than Link and Zelda and the generic Bokoblin and Guardian enemies, there are also profiles for three of the characters that were first seen in the latest trailer shown at the Switch reveal last month. We already got some info on them in Famitsu a couple of weeks ago and their profiles on the website don’t really reveal anything new, but we do get some nice high-resolution artwork of them, plus their official English names (or at the very least, the official romanization of their Japanese names). The Goron warrior is known as Daruk, the Rito archer is called Revali and the Zora girl is known as Mipha. Check out the artwork in the gallery below:

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Nintendo announced an Expansion Pass for The Legend of Zelda: Breath of the Wild last week. Those who buy it upon release on March 3 will have access to a few items, but the real content will be delivered in the summer and the holiday season with additions such as a new hard mode, new dungeon, and a new original story.

Some fans were taken aback by the DLC announcement. The reaction has been mixed, as is evident through the likes to dislikes ratio from the news shared on Nintendo’s YouTube page.

Nintendo’s Bill Trinen stopped by the latest episode of IGN’s Nintendo Voice Chat podcast this week to chat more about Switch. During the show, he was asked about his response to the Zelda DLC reaction. That prompted him to explain Nintendo’s approach, and Trinen shared an in-depth answer as to why Nintendo is deciding to create DLC for Breath of the Wild.

He said:

The Legend of Zelda: Breath of the Wild

Zelda producer Eiji Aonuma has appeared in a new Nintendo video to announce a Dutch version of Breath of the Wild. All text will be localized, but the voice acting will remain in English.

This marks the first time ever that a Zelda game has been localized into Dutch. Normally these players only have access to the games in English.

Thanks to DRPS for the tip.

With just two weeks to go, Nintendo’s first Switch titles have now been rated by the ESRB. The Legend of Zelda: Breath of the Wild and 1-2-Switch both popped in the database today and are listed as E10+. We don’t usually cover ESRB descriptions, but we’re making an exception for Switch’s launch. And Zelda’s rating is… certainly interesting.

So first up, Zelda:

Nintendo’s latest image for The Legend of Zelda: Breath of the Wild shows off some concept art. We now have a look at donkeys, which carry a variety of merchandise and accompany traveling merchants. You’ll come across them at stables or on the road.

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Update (2/16): Embed version is below:


Original (2/15): The next part of Game Informer’s month-long Zelda: Breath of the Wild coverage is now online. Another piece of the magazine’s interview with Shigeru Miyamoto and Zelda producer Eiji Aonuma is shared. For today’s snippet, the two developers talk about storytelling and what we can expect from it in Breath of the Wild. We again get to hear Aonuma tease his “trick” that he used that he had been thinking about for roughly two decades.

The interview can be watched here here. When an embed option is available, we’ll add it in here (probably tomorrow).

Nintendo readied another new screenshot from The Legend of Zelda: Breath of the Wild today. The latest image doesn’t focus on Link, but instead shows off an NPC and a donkey. You can see the screenshot for yourself above.

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Zelda producer Eiji Aonuma answered another fan question about Breath of the Wild today, as shared by Nintendo of France. This time around, he was asked if the game will be more mature than the previous entries given what we’ve seen in the trailers thus far.

Aonuma responded with the following:

“Of course, when you watch the trailer, the game looks very serious. But that’s because we used serious and spectacular scenes in the edit; it’s what holds the viewers’ attention. But as wit every other Zelda, Breath of the Wild will make you feel a lot of different emotions; and as in every Zelda, there will be serious and dramatic moments as well as more amusing parts which I hope will make you laugh. In this game, you’ll be able to both laugh and be moved.”

Big thanks to Kyrio for helping out with the translation.

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