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The Legend of Zelda: Tri Force Heroes

Toon Link began to be associated with portable Zelda games since Four Swords. The character was then featured in both Phantom Hourglass and Spirit Tracks on DS, before going on to be included in Tri Force Heroes on 3DS.

Interestingly, Nintendo even considered Toon Link for A Link Between Worlds. Designer Yoshiki Haruhana revealed this nugget in the new Zelda: Art & Artifacts book, stating that there was “a long debate” about which Link should be in the game. Some members of the team carried the opinion that it should be Toon Link since it was a handheld game, while others felt it should be the original from A Link to the Past, which was ultimately selected.

That wasn’t all though. Originally, Link from A Link Between Worlds (and A Link to the Past) was originally going to be used in Tri Force Heroes. This suddenly changed when series producer Eiji Aonuma declared one day that Toon Link would be used instead.

Amazon has a bit of a discount on The Legend of Zelda: Tri Force Heroes. You can pick it up for $30.90, as opposed to the original $40 asking price. For those that are interested, you can place an order here

Last month’s issue of Nintendo Dream contains an interview centered around The Legend of Zelda: Tri Force Heroes. The Japanese magazine spoke with director Hiromasa Shikata, designer Keisuke Umeda, and producer Eiji Aonuma. There were some interesting comments shared, not to mention valuable concept art for Zelda fans.

Costumes are naturally a big part of Tri Force Heroes. During the interview, Umeda talked about what elements were taken into consideration when designing these for Link:

“The first thing is to make the effect [of the costume] easy to understand. Then comes making it look interesting and easily recognizable with colors. Designs were made while keeping these three things in mind.”

One piece of concept art included in the interview is of the Cheer Outfit. Here’s a look at that:

Zelda: Tri Force Heroes’ new update, version 2.1.0, went live several hours ago. You’ll need 1,108 blocks of space for the download. That amounts to roughly 138.5MB.

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Update: Added in a Miiverse message from Aonuma after the break.


After the big 2.0.0 update earlier this month, another new patch is now available for The Legend of Zelda: Tri Force Heroes. Version 2.1.0 mainly features the introduction of hero points.

Below are the full patch notes:

  • Adds a new feature, hero points, that helps with progression through the game
  • Collecting hero points adds effects to the Bear Minimum Digs outfit, and you can also receive materials to create outfits you don’t have from the Street Merchant
  • Hero points can be obtained by:
    • Completing a bonus challenge or a level that you did not select during online play
    • Completing a level (regardless of what level or bonus challenge) in Local Play or Download Play
  • Introduces additional enhancements to improve the user’s experience and enjoyment

Maintenance for a trio of Nintendo titles will be taking place next week. Super Mario Maker (two rounds), Xenoblade Chronicles X, and Zelda: Tri Force Heroes will all have network services affected on Monday/Tuesday.

Here’s the full lineup of maintenance:

Super Mario Maker

– 3 PM PT (Monday) – 5 PM PT (Monday)
– 6 PM ET (Monday) – 8 PM ET (Monday)
– 11 PM in the UK (Monday) – 1 AM in the UK (Tuesday)
– 12 AM in Europe (Tuesday) – 2 AM in Europe (Tuesday)

Xenoblade Chronicles X

– 4:30 PM PT (Monday) – 6 PM PT (Monday)
– 7:30 PM ET (Monday) – 9 PM ET (Monday)
– 12:30 AM in the UK (Tuesday) – 2 AM in the UK (Tuesday)
– 1:30 AM in Europe (Tuesday) – 3 AM in Europe (Tuesday)

Super Mario Maker (again)

– 8:50 PM PT (Monday) – 10 PM PT (Monday)
– 11:50 PM ET (Monday) – 1 AM ET (Tuesday)
– 4:50 AM in the UK (Tuesday) – 6 AM in the UK (Tuesday)
– 5:50 AM in Europe (Tuesday) – 7 AM in Europe (Tuesday)

The Legend of Zelda: Tri Force Heroes

– 9:50 AM PT (Monday) – 11 PM PT (Monday)
– 12:50 AM ET (Tuesday) – 2 AM ET (Tuesday)
– 5:50 AM in the UK (Tuesday) – 7 AM in the UK (Tuesday)
– 6:50 AM in Europe (Tuesday) – 8 AM in Europe (Tuesday)

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Game Informer has put up a new interview with Zelda: Tri Force Heroes director Hiromasa Shikata and Zelda series producer Eiji Aonuma. During the discussion, the two developers commented on things like using the same engine as A Link Between Worlds, the cut Emperor’s New Clothes costume, and more.

Continue on below for excerpts from the interview. You can read the full thing here.

Nintendo brought out Zelda: Tri Force Heroes’ new update last night. After applying the patch, you’ll have version 2.0.0. In case you’re wondering, it takes up 1,100 blocks.

If you’re like to learn even more about the update, head on over here. It’s an official Miiverse message from Eiji Aonuma and Hiromasa Shikata.

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Update: I’ll just leave this here. Those of you in Europe can now access the Zelda: Tri Force Heroes demo and play online with friends until January 10.

zelda-tri-force-heroes-demo


The Legend of Zelda: Tri Force Heroes has been updated. Version 2.0.0, which adds new stages, outfits, and more, can be downloaded as of this moment.

You can watch a live stream of the update below. Full patch notes are after the break.

The Legend of Zelda: Tri Force Heroes will be undergoing maintenance on December 2 (December 3 in Europe). As was previously announced, this is to prepare for the game’s new 2.0.0 update, which adds new stages, outfits, and more.

Here’s when the maintenance will be taking place:

– 4:50 PM PT – 6 PM PT
– 7:50 PM ET – 9 PM ET
– 12:50 AM in the UK – 2 AM in the UK
– 1:50 AM in Europe – 3 AM in Europe

Nintendo has also shared official English patch notes for Tri Force Heroes’ new update. Head past the break to read them in full.

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