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Nekketsu Mahou Monogatari is coming west. Today, Natsume announced that the 3DS game will be localized as River City: Knights of Justice.

River City: Knights of Justice is due out in both North America and Europe this summer. Unlike River City: Tokyo Rumble, this appears to be an exclusive title for the eShop.

River City: Knights of Justice will be playable at E3 2017 in June.


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This week, Nikkei published a new interview with Level-5 CEO Akihiro Hino. It included talk pertaining to topics such as The Snack World and Inazuma Eleven, but also the state of the Yo-kai Watch franchise.

Nikkei pointed out that Yo-kai Watch 3 has sold over two million sales across three entries – Sushi, Tempura, and Sukiyaki. Hino noted that he can’t deny it has fallen much compared to the times of Yo-kai Watch 2, which launched in Japan three years ago. Sales of related products are also accompanying it – think toys, etc.

This week’s ARMS Global Testpunch has come to a close. However, it will be returning next week with another round of sessions. When it does come back, it’ll be bringing in something new.

During an ARMS Global Testpunch stream promoted by Nintendo, it was confirmed that Hoops will be replacing V-Ball. That does actually make sense. Hoops was specifically referenced in the demo’s eShop listing, so players were wondering why it wasn’t available this weekend. Now we have the answer.

Anonymous;Code is in development for Switch, Mages announced at the Chiyo-St. Live 2017 –Genesis- event in Japan today. It joins the previously-confirmed PlayStation 4 and PS Vita versions.

Anonymous;Code, a visual novel game, follows the story of the holy war of hackers. This will be the first entry from the Science Adventure series to find its way to a Nintendo platform.

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Tying in with the launch of Fire Emblem Echoes: Shadows of Valentia, French site Jeuxvideo spoke with three of the game’s developers. They are as follows:

– Masahiro Higuchi (Intelligent Systems), producer on Fire Emblem Echoes, Heroes and Fates
– Hitoshi Yamagami (Nintendo), producer on Fire Emblem Echoes, Fates and Tokyo Mirage Sessions #FE
– Kenta Nakanishi (Nintendo), director on Fire Emblem Echoes

One portion of the interview touched on how Fire Emblem never ended up on Wii U, and the series has had a focus on 3DS over the past few years. Yamagami explained that the series has a “long history of home console games,” and it’s not primarily considered a handheld franchise. Nakanishi chimed in by saying Fire Emblem Switch will allow for something “completely different” while “breathing life into our characters like never before.”

Here’s the full excerpt:

Ever Oasis director Koichi Ishii is back with a new blog post. This time around, he goes over the actual oasis by sharing new details and concept art.

In the past, the desert world Vistrahda used to be lush green with lots of oases, and was brimming with life. However, due to the appearance of Chaos, the desert animals turned into Chaos Monsters, plants could no longer be raised, and the oases around the world necame reduced. Right now only a few oases and Beastmen settlements remain.

Those who do not live in either oases or settlements are traveling in the harsh and dangerous deserts. They have to endure scorching heat in day and hide themselves from violent Chaos Monsters in night, and they sleep in caves.

Dragon Quest XI will be launching on 3DS alongside a PlayStation 4 version in July. That wasn’t the original plan, however. In a pamphlet provided to fans at the Dragon Quest XI “Countdown Carnival” hands-on events, it’s revealed that the 3DS version was added later on in development.

Originally, development started as only a PlayStation 4 title. 3DS production began later due to its increase in userbase and Square Enix wanting more fans to experience the game.

Dragon Quest creator Yuji Horii had some concerns about 3DS players feeling that they were playing an inferior version. So when an idea was brought up to include both 2D and 3D perspectives, he said: “That’s good!”.

Funnily enough, Square Enix is also planning Dragon Quest XI for Switch. We’ve yet to see anything from that version though.

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Square Enix has announced that the Switch version of Dragon Quest X is launching in Japan on September 21. It will be priced at 4,800 yen, with weekly fees coming in at 1,000 or 1,500 yen for three or five characters.

On top of that, we have new footage of Dragon Quest X running on Switch with gameplay on the system’s screen from the official “Countdown Carnival” live stream. View that below.

In Japan, Square Enix is planning a beta for Dragon Quest X in Japan. Fans can sign up here for the event to be held between July 19 and August 10.

Wii U is in an interesting position right now. Although Switch is the hot new thing, Nintendo’s older console still exists, and games continue to come out for the old console each week via the eShop. Just a couple of days ago for example, The Girl and the Robot finally hit Wii U after a nearly four-year wait.

Throughout Wii U’s lifespan, many indie games were announced for the platform. Many came out, but plenty never actually made it to the console. Since Wii U is starting to wind down at this point, we’ve attempted to investigate as many noteworthy, unreleased indie titles as possible to see if they’re still planned.

Our full findings are included below. Note that we’ve left out certain games that were reconfirmed for Wii U within the past few months, such as Hive Jump, Soul Saga, and Lobodestroyo.

Capcom has released the first trailer for Monster Hunter XX on Switch. We’ve gone ahead and posted it below.

Capcom also shared the first details about Monster Hunter XX on Switch today. Here’s what we know as of now:

– 1080p docked, 720 portable
– Control scheme is refined to fit well with Switch in both TV and portable mode
– Local and online 4-player multiplayer
– You also can play it together with 3DS if you use internet
– You can bring back Switch save data to 3DS too
– You can bring almost all save data from X to Switch’s XX
– And you can share save data of XX in between 3DS and Switch
– Switch hardware bundle
– Not only the dock, but the console itself has a unique design (to be shown later)
– Refined UI

All of this information was shared at the Monster Hunter Championship 2017 event held in Japan today. As noted in our last post, the game launches on August 25. No word yet on a western release at this time, but Switch is region free.

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