Fire Emblem Warriors won’t be Koei Tecmo’s only Switch-exclusive game
Posted 3 weeks ago by Brian in News, Switch | 52 Comments | 0 Likes
Koei Tecmo has been one of the strongest third-party supporters of Switch thus far. Romance of the Three Kingdoms XIII and Nobunaga’s Ambition: Sphere of Influence are already available – at least in Japan. Nights of Azure 2 and Nobunaga’s Ambition: Taishi were also recently announced. Of course, we also can’t forget that Fire Emblem Warriors (in partnership with Nintendo) is on the way. You can also sort of count Dragon Quest Heroes I-II, as it was made by Omega Force, a division within Koei Tecmo.
Koei Tecmo has even more plans for Switch in the future. At a financial results briefing this week, chairman Keiko Erikawa noted that the company’s multiplatform engine has Switch embedded, meaning it can generate PC, PlayStation, Xbox, and Switch titles automatically from a single source. Erikawa also spoke positively about Switch’s “anytime anywhere” concept and believes it will be successful, so they’ll to continue support it.
Koei Tecmo is already working on Switch exclusive title(s) other than Fire Emblem Warriors. Also, they’ll deliver Switch games one after another.
Reggie says New 2DS is “a very important platform,” driving Nintendo business with both Switch and 3DS
Posted 3 weeks ago by Brian in 3DS, News, Switch | 63 Comments | 0 Likes
Nintendo unexpectedly announced a new piece of hardware this week. Rather than being related to Switch, it was instead a new version of the 3DS – the new 2DS XL.
“We believe this is a key addition to the line,” Reggie said of the system while speaking with The Verge. He added that it’s “a very important platform. It’s something that we’re going to continue to drive this year [and] next year.”
Next, on the topic of 3DS’ future, Reggie noted:
Probably the biggest piece of Nintendo news this week was the reveal of the New 2DS XL. A new hardware announcement was definitely unexpected – especially another iteration of the 3DS.
But here we are. The 2DS XL exists. It’s like a combination of the New 3DS XL and 2DS, so it makes sense that the $150 price point also falls between the two.
Many of the New 3DS XL features are here. You’re getting the same large screen, power, and built-in NFC support. There’s no stereoscopic 3D support, but the system is lighter.
So what does everyone make of the New 2DS XL? Do you have any interest in it at all? Do you believe it’s smart for Nintendo to be introducing another model of the 3DS? Let us know in the comments below.
Highlights from last week’s topic: Potential SNES Mini games
Shaq-Fu: A Legend Reborn lives, coming to Switch along with other Saber Interactive games
Posted 3 weeks ago by Brian in News, Switch eShop | 16 Comments | 0 Likes
Shaq-Fu: A Legend Reborn is in development for Switch. That’s according to Saber Interactive CEO Matthew Karch, who revealed this information to Nintendo Everything in a recent interview.
Shaq-Fu: A Legend Reborn was originally funded on Indiegogo in 2014. At the time, it seemed like a Wii U version had been secured. We’re unsure if Shaq-Fu: A Legend Reborn is still planned for Wii U, but now that Switch has arrived, it wouldn’t be surprising to hear about its cancellation.
Dragon Quest creator reflects on DQ VIII, wants to aim for “a fusion of the virtual and the real”
Posted 3 weeks ago by Brian in 3DS, General Nintendo, News | 5 Comments | 0 Likes
Dragon Quest VIII is arguably one of the more important entries in the series. This was in part due to the game’s world, which was quite huge at the time.
Speaking about Dragon Quest VIII in this month’s issue of Game Informer, series creator Yuji Horii said:
“If you can see a mountain in the distance, you can run to that mountain and climb up it. Nowadays, this is pretty commonplace technology, but when Dragon Quest VIII was first released, this was groundbreaking.”
“I thought that laying out the story as a guiding path would make it possible to adventure and have fun in the world. While we have provided that path, we also intended for it to be possible to diverge from the path and enjoy the game freely.”
Mysterious data for “Mario & Luigi: Superstar Saga DX” spotted on 3DS eShop server
Posted 3 weeks ago by Brian in 3DS, News | 38 Comments | 0 Likes
A curious listing has been found on the 3DS eShop for something called “Mario & Luigi: Superstar Saga DX”. This can’t be accessed through normal means, but its title data does exist. We won’t get into specifics here since the data may have been accessed via hacking.
Nothing has been officially announced, but today’s discovery would suggest that Nintendo could be doing something new with the first entry in the Mario & Luigi franchise. Might a remake of the game be announced at E3?
Reggie on what separates 3DS and Switch, says price will influence purchasing decision
Posted 3 weeks ago by Brian in 3DS, News, Switch | 49 Comments | 0 Likes
Nintendo currently has two big products on the market: Switch and 3DS. Things were made more complicated last night when the 2DS XL was announced, which is another product for consumers to consider.
That being said, Nintendo of America Reggie Fils-Aime stressed to The Wall Street Journal that the “experience is a bit different.” Ultimately, “the decision to buy one Nintendo device over another likely will come down to price.”
As Reggie explained:
“The gaming experience is a bit different. The Switch is more powerful than the 2DS and 3DS machines, and has other hardware differences. A key one: a DS is smaller than the Switch tablet, making it easier to fit into a pocket or backpack. For many consumers, the decision to buy one Nintendo device over another likely will come down to price. At $299, a Switch costs about double a new 2DS XL. Having multiple Switches is expensive.”
Reggie: 3DS announcements at E3 and beyond, support into 2018, acknowledges Virtual Console interest
Posted 3 weeks ago by Brian in 3DS, General Nintendo, News | 85 Comments | 0 Likes
Nintendo has once again reaffirmed its commitment to 3DS. If last night’s reveal of the New 2DS XL wasn’t enough, Nintendo of America president Reggie Fils-Aime promises that more game announcements are in the pipeline – including some for E3.
Reggie told IGN:
“We will certainly be announcing new titles for the 3DS platform, and we’ll do that continuously. Some things that will be announced at E3. There will be some that we announce after E3. For us, E3 is an important event but it’s not the one defining moment. Obviously with Nintendo Direct, we’ve created means to speak directly to our consumer base. We want to provide news and information when we believe it’s most relevant.”
Reggie on how Nintendo handles production, New 2DS XL supply won’t be an issue
Posted 3 weeks ago by Brian in 3DS, General Nintendo, News, Switch | 15 Comments | 0 Likes
The NES Classic Edition was tough to find ever since it launched towards the end of last year. Nintendo didn’t help the situation by announcing its discontinuation. In light of that, The Verge asked Nintendo of America president Reggie Fils-Aime about how Nintendo determines how many units of a product to make.
“We create a plan, we build our programs against that plan. But based on what we see in the marketplace we make adjustments, and we go from there.”
Regarding Switch, Reggie confirmed that Nintendo did indeed increase production following the early response.
Reggie says NES Classic Edition sold 2.3 million worldwide, stopping production to focus on the future
Posted 3 weeks ago by Brian in General Nintendo, News | 68 Comments | 0 Likes
The last official sales figure for the NES Classic Edition was 1.5 million worldwide at the start of February. In an interview with TIME, Nintendo of America president Reggie Fils-Aime confirmed that this number has increased to 2.3 million.
Reggie also spoke about the response to the NES Classic Edition and how production was initially increased following demand:
“We had originally planned for this to be a product for last holiday. We just didn’t anticipate how incredible the response would be. Once we saw that response, we added shipments and extended the product for as long as we could to meet more of that consumer demand.”