Switch demos have no play limits
Posted 2 months ago by Brian in News, Switch | 21 Comments | 0 Likes
Wii U and 3DS demos both impose play limits. For most of these downloads, you can only play them a certain amount of times before they become locked and are inaccessible. Most limits are at around thirty, but some are much lower.
Thankfully, with Switch, play limits are gone. Demos for the likes of Snipperclips, Dragon Quest Heroes I-II, and Puyo Puyo Tetris allow you to load them up as many times as you please. It’s certainly a change that will sit well with Switch owners.
Nintendo Download (3/2/17, North America) – Zelda: Breath of the Wild, Switch lineup
Posted 2 months ago by Brian in 3DS eShop, News, Switch eShop, Wii U eShop | 20 Comments | 0 Likes
This week’s North American Nintendo Downloads are as follows:
Switch Retail (available Friday)
1-2-Switch – $49.99
Just Dance 2017 – $49.99
The Legend of Zelda: Breath of the Wild – $59.99
Super Bomberman R – $49.99
Switch Download (available Friday)
FAST RMX – $19.99
I am Setsuna – $39.99
Shovel Knight: Treasure Trove – $24.99
Shovel Knight: Specter of Torment – $9.99
Snipperclips – Cut it out, together! – $19.99
Switch DLC (available Friday)
The Legend of Zelda: Breath of the Wild Expansion Pass – $19.99
Snipperclips – Cut it out, together!
Switch lets you easily access eShops from different regions
Posted 2 months ago by Brian in News, Switch eShop | 39 Comments | 0 Likes
Switch is region free in just about every way possible. Physical games can be played regardless of the region where you purchase them. And on the eShop, accessing different versions of the store is simple.
Let’s say you wanted to load up the Japanese eShop on a North American Switch. As long as you have a Japanese account, you can log in to the Japanese eShop on the system. Basically, you just need a relevant account in the eShop region you want to access.
Just one word of caution: games and DLC are paired together. That means both need to be from the same region in order to work properly.
Nintendo talks indies on Switch – quality over quantity, focusing on new games, more
Posted 2 months ago by Brian in News, Switch eShop | 8 Comments | 0 Likes
Gamasutra published a new interview with Damon Baker, head of partner management at Nintendo of America. Baker hosted the company’s Switch Nindies Showcase presentation earlier this week. During the chat, Baker talked about how Nintendo is focusing on quality over quantity and targeting newer games as opposed to ports with smaller developers.
We’ve rounded up some excerpts from the interview below. You can read Gamasutra’s full piece here.
First Neo Geo Arcade Archives games confirmed for European Switch eShop launch tomorrow
Posted 2 months ago by Brian in News, Switch eShop | 2 Comments | 0 Likes
When the first Switch eShop games launch tomorrow, Hamster will kick off its stream of Neo Geo releases from its Arcade Archives series. In Europe, we now have confirmation that two games are releasing.
Shock Trooper and World Heroes Perfect are coming tomorrow. They’ll be priced at £6.29 each.
Vroom in the Night Sky confirmed for European and Japanese Switch eShop launch
Posted 2 months ago by Brian in News, Switch eShop | 21 Comments | 0 Likes
Update 2: The game’s website has now opened, and while Vroom in the Night Sky is still coming to Europe and Japan this week, it’s on track for North America in “March”. It may not be a launch title in the states after all.
Here’s a trailer:
Original (2/28): At the end of last week, the full Switch eShop lineup was announced for Japan. One of the announced games was Soratobu Bunbun Baan, coming from Kersploosh! developer Poisoft. We now not only have first details about the title, but also a confirmation that it’s launching around the world (North America, Europe, Australia, Japan) on the same day – March 3.
Vroom in the Night Sky will be the final English title. It’s about Magical Girls racing with bikes instead of brooms, and their objective is to gather Stardust.
The game will also make use of Switch’s HD Rumble feature to simulate engine vibration, wind pressure, and impact. The vibration will change with each type of motorcycle. Stardust collected are used to purchase new Magical Bikes.Source
Switch has Friend Codes after all
Posted 2 months ago by Brian in News, Switch | 127 Comments | 0 Likes
Update: Few more photos:
Original: Remember when Reggie said that Switch wouldn’t use Friend Codes? Unfortunately, it seems that was incorrect.
Now that people are starting to download Switch’s first update, we’ve learned that Friend Codes are indeed a part of the system. You can search for other Switch owners using their Friend Code.
Don’t be entirely disappointed though. Switch does let you search for users nearby to add, and you can also search for those you’ve played with. It appears that Switch will also offer you friend suggestions based on who you’ve connected with previously in other Nintendo titles – such as the mobile release Super Mario Run.
Day one Switch update now live (version 2.0.0)
Posted 2 months ago by Brian in News, Switch | 3 Comments | 0 Likes
The very first update for Switch is now live. Version 2.0.0 should be making its way out to all users. Of course, the system officially launches tomorrow, though some folks have early access – such as reviewers and those who managed to pick up the platform slightly early.
After applying the update, you should be able to access the eShop. It also adds other features such as online play, the ability to earn points for retail releases on My Nintendo, and more.
Switch day 1 update adds new TV auto-turn on feature, info on its estimated download time
Posted 2 months ago by Matt in News, Switch | 8 Comments | 0 Likes
Nintendo published a Switch launch FAQ on its Japanese website, which gives an overview on the console itself, initial setup, download sizes for digital games and so. However, it also contains some new info on the elusive day 1 patch. Perfectly Nintendo have kindly translated the finer details.
The day 1 patch adds the following features to the console:
- ability to connect to the internet via Wifi hotspots that require authentication;
- post screenshots on social media;
- get news via the News feature;
- access the Nintendo eShop;
- play online;
- link a Nintendo Account to the console;
- use the Parental Controls app;
- redeem retail games on My Nintendo
While the FAQ doesn’t specify the exactly size of the day 1 patch, it says that it will take about 10 to 20 minutes to download. Naturally, this will vary greatly depending on the speed of your internet connection, but it seems like the patch will be fairly manageable in terms of size.
The patch will also add a new feature that we haven’t heard anything about so far. Should you choose to enable this new feature, your TV will automatically turn on if you put the Switch in its dock. However, your TV will need to be in standby mode for this to work, and Nintendo notes that this feature might not work with all TVs.