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The Great Ace Attorney 2 – new details and screenshots for case 2 and more

Posted on June 3, 2017 by (@NE_Brian) in 3DS, News, Screenshots

Members of the Japanese media were recently able to try out The Great Ace Attorney 2. Sites like Famitsu offer new details about the game’s second case, plus other tidbits from Capcom’s Motohide Eshiro. We’ve rounded everything up below, courtesy of Court-Records.

– Second episode is set a day after The Great Ace Attorney’s episode 4
– Official title is “The Reminiscence of the Clouded Kokoro” (literally “The Reminiscence of the Foggy Night and I”)
– With Souseki found not guilty in the first game, Ryuunosuke, Susato, and Holmes head to St. Bartholomew’s Hospital to visit the victim of that case, Viridian Green
– Viridian’s finally regained consciousness, and she thanks the team for coming to visit her and for solving her case
– She’s an art student at Thorndyke University with a gloomy personality
– Holmes quickly deduces that she lives quite a ways away from where she was stabbed
– Before the team can learn any more about just why she was on Briar Road that night, a messenger arrives with a message from Souseki: his fellow lodger has been found dead
– At the scene, the group speaks to Souseki and learns he found the victim, William Petenshy, dead that morning
– The two of them often debated Shakespeare, so Gregson’s already suspicious of Souseki
– Holmes looks over the scene and declares William was poisoned
– Ryuunosuke steps in to help with Joint Reasoning as always
– As a result of their deductions, Souseki just winds up looking more suspicious than ever
– Gregson takes him away
– The demo jumped forward to court after this
– Because Souseki was arrested so soon after his not-guilty verdict, the court has reconvened the jury from the first game to reconsider their judgment
– Souseki tries to explain that he and William were just doing their usually scholarly debates (“Who is stronger: Romeo or Juliet?”, determined through dressing up in character and battling it out, I am not making up any part of this parenthetical) and has nothing to do with the murder
– However, the jury isn’t particularly convinced
– Decargo Mieterman is called as a witness, and claims to have seen Souseki at the scene through a crack in the bricked-up window
– The demo let players cross-examine Decargo
– Game won’t have animated cut-scenes
– Capcom is trying to do as much of the action in-engine as possible, and they’re stepping up their use of mocap
– This second case has the same jury from the original game, but Eshiro promises the rest of the game will feature new jurors
– The old jury was reused due to the nature of the case
– The camerawork for Joint Reasoning has been greatly improved, since the staff is more used to it now
– The fast-forward feature for text has been improved so that characters don’t cut from one pose to another so abruptly
– Some music is being reused to help the games feel connected
– Plenty of new tracks as well
– There will be no DLC for the game
– A series of videos summarizing the first game will start on June 6 with a few Easter eggs for series fans thrown in
– Famitsu teases that case 3 involves an explosion during a science experiment gone wrong

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