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Vicarious Visions still toying around with DSi ideas

Posted on April 29, 2009 by (@NE_Brian) in DS, News

“I’m going to be a little bit careful about what I can share…Well, with On Tour we’ve really intended it to go as a trilogy. I don’t know if we’ve officially said that, but yes, it’s a trilogy, and this is the last game in that On Tour set. Creatively we really wanted to finish off the trilogy as intended, on the original DS, before moving onto DSi. As you know we’ve been working as a studio on DSi already with our DSiWare Mixed Messages, which is the first third party piece of software on DSiWare. So in that time we’ve had a chance to really get familiar with the DSi platform and it is freaking awesome. It definitely has all the core features of the DS, but it also has a lot of new things in there too.

There’s a lot of possibilities, and we want to make sure we’re taking the time and doing it right. So the guys here are working on that, and we can’t really share what we have planned yet. There are a lot of ideas being pushed around, and that’s really the great thing about a Nintendo platform. The company puts out a new platform with all these features that feel like they’re tacked on – Touch screen? Two screens? What a gimmick! – and everyone’s kind of skeptical about it at first, and then all fo a sudden as designers and programmers are spending time with it they go “oh my God we could do this and this…” and all these ideas start popping up with it. So we were realy stoked when going deeper and deeper with the system.

Now, I think it’d be really tough to get every feature under the sun out there with DSi on the first try, but that’s what’s so great about the platform. The DS came out in 2004, we had a launch title with Spiderman 2, and now five years later we’re still doing great things on the DS. So I think it’s going to be a long while before the system is fully realized.” – President, developer of Vicarious Visions Karthik Bala

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