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Wii graphics being pushed to their “fullest potential” in FFCC: The Crystal Bearers

Posted on August 8, 2009 by (@NE_Brian) in News, Wii | 0 Likes

Outside of first-party Nintendo titles, the Wii hasn’t been home to the most graphically superior games. MadWorld, Monster Hunter 3, and The Conduit are a few products that come to mind, but there aren’t a ton of other titles that stand out visually. However, Final Fantasy Crystal Chronicles: The Crystal Bearers’ character designer Toshiyuki Itahana believes that he’s working on one third-party game that is pushing Wii graphics to their “fullest potential.”

“We were extra careful about things like making sure to including exciting and heroic highlight scenes at regular intervals in the scenario, and using the visual capabilities of the Wii [console] to its fullest potential. Even right now, and for as long as time permits, the development team will continue to pour their efforts into the presentation and sound for a final product that looks and feels great.”

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  • mrnintendo96 (the guy from N4G)

    I hope so. Now it looks like a PS2 game (it does look good though).

  • Captain N

    This looks 10 times better than a PS2 game !!!! Hopefully it turns out to be a great title since they put years into it !!

  • You didnt buy you wii because you wanted graphics….you bought it for the novelty

  • StragusMacleod

    If by novelty you mean, recognizing that Nintendo made a bold move by trying something different that worked. Then Yes. Anywhoo, just because the Wii is supposed to be about gameplay, doesn’t mean the games should look awful. While the graphical capabilities of the Wii are nothing compared to the PS360, It is still graphically/controller next gen. Although the lower end of the scale for the first. 😛