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Yacht Club on how Shovel Knight differs on Wii U/3DS, future support

Posted on March 31, 2013 by (@NE_Brian) in 3DS eShop, General Nintendo, News, Podcast Stories, Wii U eShop

It’s not often that a game launches on both Wii U and 3DS. But with Shovel Knight, developer Yacht Club Games intends to bring the indie release to both systems’ eShops.

So what will each version bring to the table? On Wii U, off-TV play will be supported, as would the 4-player battle mode – assuming the Kickstarter stretch goal is hit. The 3DS version would feature stereoscopic visuals, and both would offer similar touch screen mechanics.

According to Yacht Club founder Sean Velasco:

“We definitely want to have off-screen play for the Wii U version, and the 3DS will have eye-popping stereoscopic visuals. The touch screen / GamePad screen will likely serve similar functions, although we aren’t sure about that functionality yet. Finally, one of our Kickstarter stretch goals is a 4 player couch-play battle mode, which would not be available on 3DS. We want to take advantage of whatever each platform may offer, while still offering the same core experience.”

As far as future Nintendo support is concerned, Velasco said:

“Right now, more projects seem like a long time away, as we’re very focused on Shovel Knight and the Kickstarter. That said, our minds have often wandered onto follow-ups like Super Shovel Knight, or maybe even Shovel Knight 64! We also have ideas for totally different games, including a couple of projects we already have art and designs for. Recently, the Wii U and 3DS have captured our attention, so I would not be surprised if we ended up with another game on one or the other!”

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