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ZombiU details, a look at notifications

Posted on August 27, 2012 by (@NE_Brian) in News, Wii U


We’ve posted a bunch of ZombiU details below. Additionally, you can take a look at a screencap (from this video) showing off the in-game notifications. This element is explained in the latest information batch.

– There are five “special” zombies that are more skilled
– Notifications in the game come from the community and other players, along with your friends
– Community is able to rate messages
– 4 NPCs will be important for the story
– Looking for the “Royal Doctor” inside Buckingham
– This man is researching a cure to the zombie virus
– Location is after 7-8 missions
– Over 100 staffers working on the project
– 90 come from the Montpellier studio
– 30 more in Romania are making multiplayer maps
– Key codes will be added to your mini-map after they’re scanned
– Three GamePad slots: quick and easy item access
– Slots can be used for the backpack items you utilize the most
– Zombies are attracted to sound and light
– “Prepper” NPC (guiding voice in the E3 demo) is married to “Sondra”
– The two have separated
– Prepper tends to barricade survivors within the safehouse
– His wife is part of an organization that looks to have survivors flee the city
– Roughly 2/3 of the NPCs determine how the scenario progresses
– Best to use the crossbow in outside levels and for long distance shots
– Game randomly generates your next character to play as after dying
– There will be on-screen messages showing your friends’ and friend’s zombie activity
– Learn about what your zombie, otherwise known as the former play, is doing to others
– Leaderboards keep track of these interactions

Thanks to Chad for the tip.

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