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A look at Bloodstained’s winning shader

Posted on March 1, 2016 by (@NE_Brian) in News, Wii U

Back in January, the Bloodstained team asked fans for their feedback about shaders. Four different background/character options were available – all of which can be seen here if you missed them. Today, the winning shader was announced.

“Background 3 / Character 3” ended up as the top selection. Interestingly, it received more than half the votes as well as twice as many as the next-most-popular option.

Main designer Koji Igarashi shared the following in a Kickstarter update:

“Like the shader poll results, we’ve decided on Character Shader 3 / Background Shader 3. Since the new character shader was so well received, we’ve also made a video of Miriam’s 3D model, reflecting some of the most recent changes we’ve made.

We thought cosplayers would especially like to see the back view of her design. The camera is the only thing that moves in the first half of the video; in the second, we’ve demonstrated the shader effect by moving the light source, as well. Please enjoy.”

And here’s the video in question:

Source

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