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Another look at the technical side of Snake Pass on Switch following recent update

Posted on April 5, 2017 by (@NE_Brian) in Switch eShop, Videos

Digital Foundry published a second technical analysis for Snake Pass today. This time around, it’s been updated for game’s recent patch.

The patch adds in depth-of-field for cut-scenes when playing in portable mode while shadow maps have been improved. And as previously mentioned, all rumble issues have been fixed. However, frame pacing is still a problem.

Here’s the full analysis:

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