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Aonuma not afraid to incorporate modern technology in the Zelda universe

Posted on November 30, 2009 by (@NE_Brian) in DS, General Nintendo, News

“Technology actually was not a major concern for us when we decided to use the train. In The Legend of Zelda: Phantom Hourglass, the boat was the key mode of transportation. Now that Spirit Tracks takes place on land, we needed a new way for players to get around, and felt that the train offered the best sense of exploration and discovery. We don’t think it feels out of place in the game world. Trains are also a popular mode of transportation in Japan. My children and I still feel a great sense of adventure when we ride trains in Japan. Regarding use of other forms in technology in the future, as long it adds to the overall game experience and is something we feel the player would enjoy, we wouldn’t be afraid to implement it. As a matter of fact, we have used the Hook Shot in several previous games, which would be considered a very modern type of technology, even by today’s standards.” – Eiji Aonuma

When you think about all of the Zelda games, the technology used in the series has become more modernized as additional titles were released. To be honest, I was a little surprised when the first trailer of Spirit Tracks was released, which showcased the train. Is there any piece of technology in particular you guys would like to see in a Zelda game?

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