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Atelier Lulua details and screenshots – Sterk, Mana, Stia, synthesis

Posted on December 13, 2018 by (@NE_Brian) in News, Screenshots, Switch

Atelier Lulua: The Scion of Arland has received a new batch of details and screenshots. Sterk, Mana, Stia, and the synthesis system are covered this time around. We’ve rounded everything up below, courtesy of Gematsu.

Sterkenburg Cranach

– Swordsman who protects Arland
– Was once a knight for the Arland Kingdom.
– Now the head of the “Defense Corps” who work as guards throughout Arland, and is constantly on the road
– Straight-laced and serious
– Sterk is committed to self-discipline
– A passion burns deep within his heart and his emotions occasionally slip out

Mana

– Orphanage girl
– Unintentionally ends up frequenting the Arculis orphanage
– She is a girl with the innocence and mischievousness you would expect of someone her age, but who also speaks in a peculiar and meaningful way

Stia

– Girl who lacks emotions
– Has graceful behavior, from the way that she talks to how she moves
– She gives off the impression of a girl from a good family
– Not well acquainted with the subtleties of human emotion
– Acts in a way that she believes is serious and proper, but she often misses the mark
– Happens to meet Lulua in an unexpected place

Arland Series-Based Synthesis, Evolved

– Synthesis system from the Arland series has further evolved
– Player freedom has increased and new elements have been added
– By considering the characteristics of the recipe, the effect of the finished item itself can also change
– This is a bit different from the usual synthesis, offering item creation with greater freedom

Point 01. Arland Series-Based Synthesis

– Can perform synthesis by learning recipes from the reference book you obtain as you decipher the “Alchemy Riddle” and progress through the story
– Synthesis system is based on that of the Arland series, including familiar elements like material “quality” and “characteristics”
– The “alchemic components” system from the Mysterious series and the new “boost items” system have been added

Point 02. Utilize Material Characteristics to Create Your Very Own Items

– In addition to things like “quality” and “characteristics,” materials also have “alchemic components” such as ice and earth
– Considering materials alone is enough if you are only making items and have the materials that fall within that category
– Depending on how you utilize the four types of alchemic components, the power and effect of the finished item itself will change
– You must carefully analyze your materials if you want to make your dream item

Point 03. “Boost Items” Significantly Change Alchemic Components

– As her alchemy skills grow, Lulua will be able to use “boost items”
– These are special items that can be thrown in only once during a synthesis
– By throwing in a boost item, the alchemic components can significantly change, and the quality might also increase in a big way
– Through this, it is possible to synthesize items with effects and power that cannot be made with the materials on-hand alone
– Even with the same recipe, if you carefully analyze your materials, use boost items, and the so on, you can add your own flavor to create an item with a different effect

Other Systems

– This game fosters the essence of not just the Arland series, but also the Atelier series as a whole, and thus contains the essence of the series
– It will not only have systems that Arland series fans will enjoy, but also Atelier players in general and new fans alike
– More info to come
– The battle system is based on the well-received combination battle system of Atelier Lydie & Suelle
– Battle system is even deeper here
– Battles have new, never-before-seen commands
– Not only will you be deciphering the Alchemy Riddle, you will travel the field itself as far as possible to reach and reveal the next gathering grounds

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