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System: 3DS
Release date: November 18, 2016
Developer: Game Freak
Publisher Nintendo


There is no denying that the Pokémon franchise is somewhat of a rarity in the gaming industry. To have a series so well-beloved by new and old fans alike for twenty years, it wouldn’t be too far-fetched to assume that something like Pokémon would have petered out long ago. It’s still going strong even after such a long time has passed. However, along with two decades worth of games comes a desire to innovate and to avoid the underlying possibility of stagnation and repetition. Now, with Pokémon Sun and Pokémon Moon on the horizon and the promise of a fresh take on its tried-and-true formula, the seventh generation surpasses all expectations and delivers not only one of the finest entries in the franchise to date, but one of the best role playing games of the year.

System: 3DS
Release date: September 16, 2016
Developer: ArtePiazza / Square Enix
Publisher Nintendo


Dragon Quest has had a very interesting history outside of Japan. Known earlier as Dragon Warrior in North America due to trademark issues, the series wasn’t nearly as popular over here as it was in Japan, being somewhat of a cultural phenomenon overseas. Despite its very low sales in the states, the various games have been relatively well received by those who’ve given the franchise a shot, and over the years have garnered a fairly large fan base in the west. Square Enix, in partnership with Nintendo, has now fully remade one of the most beloved entries in the series for the 3DS: Dragon Warrior VII. So, how does Dragon Quest VII: Fragments of the Forgotten Past hold up not only as a remake, but also as a brand new title on Nintendo’s handheld?

System: Wii U
Release date: April 22, 2016
Developer: Nintendo / PlatinumGames
Publisher Nintendo


During E3 2014, Nintendo showed off a couple of demos that were meant to highlight some of the more unique uses of the Wii U GamePad. Two years later, fans would hear nothing about either of them until the March Nintendo Direct of this year where it was announced that one of the demos, Project Guard, had been completed. Enter Star Fox Guard, a companion game to coincide with the release of the newest entry in the Star Fox series, Star Fox Zero. Nintendo’s spin-off games of popular franchises have proven to be hit-or-miss over the years, so just how well does this title fare?

System: 3DS
Release date: March 18, 2016
Developer: SEGA
Publisher Nintendo


The Mario & Sonic series first began in 2008 to commemorate the Summer Olympics in Beijing. Since then, Mario, Sonic, and friends have continued duking it out at each edition of the Olympics, now leading up to this summer’s festivities in Rio de Janeiro. But how does Mario and Sonic’s newest foray into traditional sporting events on the 3DS stack up against their previous ventures?

System: Wii U (reviewed), 3DS
Release date: January 26, 2016
Developer: TT Games
Publisher Warner Bros. Interactive Entertainment

The LEGO video games have always been relatively simple yet fun romps through iconic universes like Batman, Harry Potter, and pretty much everything in between. Yet, while LEGO Marvel Avengers captures that same LEGO charm that the series is known for, it suffers from a number of bumps and hiccups that manage to hold it a little further back from its older siblings.

System: Wii U (eShop)
Release date: February 4, 2016
Developer: Rainy Night Creations
Publisher Rainy Night Creations


The 3D platforming and collectathon style of game is one that hasn’t been very prevalent since the days of the Nintendo 64. However, fans of old-school 3D platformers have wanted to see a revival of these experiences and its seems as though their cries are now being heard by the many studios out there. One indie developer named Rainy Night Creations strove to create a game that followed in the footsteps of the giants that were Super Mario 64 and Banjo-Kazooie in an attempt to bring its new title, FreezeME, into the genre. However, unlike the platformer’s clear inspirations, FreezeME has some seriously glaring issues at its core.


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