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Following in the footsteps of ATV Wild Ride for the DS is ATV Wild Ride 3D. Renegade Kid has revealed the game today along with the first round of details. The title currently doesn’t have a publisher, but I imagine that won’t last too long!

Renegade Kid published the following information:

Introduction:
The debut of Renegade Kid’s original arcade ATV racing title for the Nintendo DS, ATV Wild Ride, was met with high praise from the gaming press – making it hands-down the best ATV racing title available for the platform.

Evolution:
The next exciting installment of this off-road thrill ride, ATV Wild Ride 3D, turns the dial up to 11 with more insane airborne tricks, dramatic panoramic vistas, exhilarating audio, and a brand new “Wild Ride” power-up; enabling players to reach new intense speeds – bringing the excitement of extreme ATV racing alive.


Nintendo has provided some slight clarifications about questions you may have regarding the 3DS Ambassador program.

First off, here’s what a representative said regarding the possibility of the NES games being 3D Classics…

“These will be 2D games. They are not 3D Classics. When the NES games become available to the general public later this year, they will include additional features such as multiplayer simultaneous play. Ambassadors will then be able to download those updated version at no cost.”

Next, you might be wondering if this program means that we’ll be seeing NES and GBA titles regularly on the eShop. Naturally, Nintendo wouldn’t say…

“Beyond this offer, we have nothing more to announce at this time, although the press release does indicate that the NES games will eventually be available for sale to the public.”

Here’s one last point: Nintendo is not dropping the price of any of their DS model. That means the DS Lite will still cost $99.99, the DSi will still cost $149.99, and the DSi XL will cost $169.99.

Personally, with this price drop, I see absolutely no reason why anyone would purchase a DS over the 3DS. The 3DS can do so much more, can play practically every DS game, and will be supported for years to come (hopefully) whereas DS support is winding down.

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This is so incredibly random that I had to share it with you folks. You’ll either be memorized or disturbed once you’ve finished watching. Either way, enjoy!

Gotta love how Ganondorf, Dark/Shadow Link, and Zant are in the background nodding their heads to the beat…

Thanks to Jake for the tip!


Pokémon Black/White director Junichi Masuda recently posted about his experiences at E3. Based on what he wrote, he wasn’t too happy… well, about one thing in particular.

He did discuss how he was excited about a sit-in Lamborghini racing game controller he saw along with other content he saw, though he also took some time to discuss how he was saddened by the emphasis on killing and first-person shooters at the show.

Masuda wrote on his blog:

“This tank is for game’s advertisement. Just wow… This year, FPS war games were trend!! A lot of splatter scenes!! Blood spread everywhere. Shooting a lot, killing a lot. The game developer seems get used to ‘kill’ the target. Therefore, I felt ‘how to kill’ became a focus of developing game. For that reason, target become zombie and alien… These targets’ savage attack and human counterattacks… It became savage contents and you never know. Mmm… It is the player who choose the game to play. As a game creator, it is little sad! Majority of the games look like a same game. There were little of original games. I felt a sense of crisis with above part.”

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Harvest Moon: Grand Bazaar, The KING OF FIGHTERS XIII, DoDonPachi Resurrection, Rune Factory 3 and Cradle of Rome 2 all coming this year

Thursday 28thJuly 2011: Leading independent videogame publisher Rising Star Games today unveiled an all-star line-up of titles for the final six months of 2011.

The latter half of the year will cement the firm’s reputation as a publisher that delivers what its fans want. Catering for five different genres, Rising Star Games’ line-up includes some of the best loved franchises in their respective categories, all of which have been high on gamers’ wish lists.


This information comes from Mike Hickey at Janco…

“Retail is definitely a factor in this decision. 3DS has just not been moving in the channel, not moving at all. I think this price drop is appropriate. Normally you’d expect them to wait until the fall, but, frankly why wait? It has been overpriced and hasn’t been selling. It’s a cool device, and it’s under a lot of pressure from smartphones, but I think the new price might give it some traction.”

This information comes from Jesse Divnich at EEDAR…

“Retail pressure will have been part of this decision. But retailers are always pushing their vendors for price cuts, doesn’t matter if it’s in the games business or in laundry detergents. Nintendo has a loyal fan-base and they are doing the right thing. Gamers will still pay for great games and Nintendo has some big first party games coming.”

Divnich added that the industry should “give Nintendo a chance” as the holidays approach and that the system now has a stronger chance of holding its ground against Vita.

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If you love sales and numbers, you’re going to greatly enjoy the points below. All of the details come from Nintendo’s Q1 2011 financial results.

– Nintendo expected net sales of 360,000 million yen for the half year spanning April 1 – September 30
– Expected operating income of 20,000 million yen
– Also expected net income of 18,000 million yen
– Now been respectively cut to 240,000 yen, 50,000 million yen, and 35,000 million yen
– Lowered sales forecast from 1,100,000 million yen to 900,000 million yen, operating income forecast from 175,000 million yen to 35,000 million yen, and net income forecast from 110,000 million yen to 20,000 million yen (full year ending March 31, 2012)
– Revisions due to stronger-than-expected yen appreciation, sales performance, 3DS price cut, sales outlook for the holidays
– Nintendo has to revise its exchange rate assumption from 83 yen to 80 yen per US dollar
– Lowered DS sales expectation to 9 million, 16 million for 3DS, 12 million for Wii
– DS and Wii figures are down from 11 million and 13 million, 3DS is the same
– Now expecting to sell 70 million units of software
– DS software projection cut from 67 million to 62 million
– Wii projection cut from 120 million to 110 million
– Current three month period ending June 2011: Sales fell to 93,928 million yen from the 188,646 million the same three month period in 2010
– Operating loss of 37,712 yen (23,342 million operating gain last year)
– Net loss remains at 25,516
– Reasons for losses: exchange rate, advertising costs for 3DS, costs for research/development for Wii U
– 3DS: .71 million units of hardware sold, 4.53 worldwide
– Total hardware sales for 3DS: 4.32 million
– Software sales for 3DS: 13.96 million
– Nintendo said Zelda: Ocarina of Time 3D was favorably received, but “3DS had few other hit titles”

Thanks to Thomas N for the tip!

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