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This information comes from the latest edition of Iwata Asks…

Miyamoto: Yes. So, in the interests of adopting new technology for the Super Mario Bros. tradition, I am now making a new Super Mario Bros. game for the Nintendo 3DS system.

Iwata: The next stage for the Super Mario Bros. Preservation Society’s activities is the Nintendo 3DS.

Miyamoto: Yes. (laughs) I want to show everyone as soon as possible what the new Super Mario Bros. will be like on the Nintendo 3DS.

Miyamoto has teased the next Mario game for 3DS for a few months, but we still haven’t seen the project yet. I’m curious to know if it’ll be a 2D side-scroller (well, I suppose it would still be 3D!) or a polygonal 3D adventure.

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Ridge Racer 3D boxart

Posted on 13 years ago by (@NE_Brian) in 3DS, News | 0 comments


– Receive Figure Points for each round you win when playing standard fighting modes
– Use the points to play Figure Slots
– Figure Slots will give you figures
– Press the PUSH button on the touch screen to start the Figure Slot machine, stop with STOP
– Exchange 3DS Game Coins to obtain Figure Points as well
– One Game Coin appears to be a couple of hundred Figure Points
– Also get figures through Figure Trade
– Connect to friends through wireless to trade figures
– Check figures stats ahead of time
– Figures you’ve gathered will show up in the Figure Album
– Can see figures close up, view their parameters including HP, level, AT
– Multiple figure slots for each character
– Figures vary in level
– Rare figures have higher levels
– Simulation Battle mode uses StreetPass for figure fights automatically
– Need to make a team of five figures before playing
– Total level of your team members must be 20 or less
– Distribute a preset quantity of points between your fighters’ Power, Defense, Speed parameters after making a team
– These points add to the values that are set in advance from the figure’s level

Thanks to Thomas N for the tip!

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Last week, Satoru Iwata shared some interesting information about Zelda, 3DS system updates, and more at the company’s latest investor briefing. That wasn’t all the Nintendo president had to discusssed, though. Here’s what else he had to say:

– Nintendo believes the pack-in software for the 3DS is the equivalent of Wii Sports
– Nintendo is only releasing nintendogs + cats at launch to make way for third-parties
– Other software was finished before nintendogs + cats, but expect these titles to be released later
– Additional software hasn’t been announced, will be released this year
– Not as easy to get third-party support in the West because handhelds are downplayed
– Iwata feels that this importance will rise
– Nintendo will be looking to see how the West responds to 3DS and NGP

Thanks to Harry for the tip!

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I’m sure many of you guys remember Animales de la Muerte. In case you forgot though, it was one of the first titles High Voltage announced for WiiWare. The game went into a hibernation of sorts until now. Eric Nofsinger has confirmed that the project is still in the works… but it may not end up on WiiWare.

“It could very well be for WiiWare, as well. We did some WiiWare stuff ( Gyrostarr, High Voltage Hot Rod Show) and it did okay. We didn’t lose money on any of that. But I would say it wasn’t encouraging enough that we would be doing a ton of stuff [on WiiWare].”

At the moment, Animales de la Muerte has only been confirmed for Xbox Live Arcade, PlayStation Network, and Steam. We’ll have to wait and see what happens with the WiiWare version – if anything.

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