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Blue Fire “Sword of Steel” update out now on Switch (version 3.5.5), patch notes

Posted on September 5, 2021 by (@NE_Brian) in News, Switch

Blue Fire Sword of Steel

A major “Sword of Steel” update has gone live for Blue Fire. On your Switch system, this should show as version 3.5.5.

This week’s update includes many game enhancements, game balancing, bug fixes and, stability improvements. The full patch notes for the Blue Fire Sword of Steel update can be found below. 

Major game balancing & enhancements

  • Added Void checkpoints on newcomer
  • Removed costs to unlock checkpoints on newcomer and recommend
  • Enemy Attack Collisions changed from traces to real weapon collisions
  • Enemy Contact damage removal on several enemies
  • Enemy speed, damage, intervals and attack adjustments based on difficulty
  • Fall damage reduction and adjustment based on difficulty
  • Added spirit UI recharge icons
  • In depth Analytics framework
  • Beira Shards Fire Keep reposition
  • Gameplay improvement on certain Voids
  • Many other game improvements!

Stability improvements

  • Crash fixes (handler c++)
  • Garbage Collector fixes
  • Fix performance issue on low end devices after long play sessions

Bug Fixes

  • Player controller, speed run timer, UI, menus, progress, data management, inventory, enemies, collisions, camera, bosses, level unloading, void progress, game percentage and a ton of other fixes.

Blue Fire was initially made available on Switch through the eShop. Then at the end of June, the 3D action platformer saw a physical release. More information about the boxed edition can be found here.

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