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General Nintendo

I’m not gonna make commentary- just give this a read:

“The Nintendo Fun Club, and later Nintendo Power, were incredibly important periodicals for me growing up in suburban New England. Remember, I grew up in an era pre-internet, so any data one could acquire about games came from only a handful of sources—the back of the box, or from a network of friends. The latter were often unreliable in the fact that they’d make up urban legends, such as the one about the negative worlds in Super Mario Brothers in which Mario allegedly got to go skiing. (I once, in middle school, had a friend try to convince me that there was a sequel out to the amazing game Herzog Zwei, when he had somehow misunderstood that the “2” was actually what “Zwei” meant in German. There was no Herzog Zwei 2. Closest thing is that sweet game AirMech that’s coming out.)

“I digress. Nintendo Power wasn’t just my glimpse into what was coming next, it felt like my portal to the outside world. It poured fuel on the fire of my burning love of video games by showing me previews of upcoming titles and how tantalizing they looked. I’ll never forget seeing the giant bosses in Mega Man 2 laid out on those spreads; in fact, when I think back I can still smell the ink of the pages.

“The magazine also gave me my first taste of video game infamy with having my name in the Fun Club and later in the first issue ofNintendo Power—I sometimes wonder if this was what led to my eagerness to engage the press and gamers on such a regular basis.

“Most importantly, I learned the power of hype. Let’s be honest, Nintendo Power was a propaganda device for the big N. But when you had a willing young boy in middle school who ate Nintendo Cereal, covered his walls with Nintendo logos, and was called “Nintendo Boy” on the bus it was a monthly shot in the arm that I would check the mailbox for daily. The magazine had a great run, and it will be missed, as will its enthusiasm, especially in a digital age that can sometimes be quick to damn before praising.”

– Cliffy B of Epic Games, creator of Gears of War

Via Kotaku


This week’s GameStop deals are as follows:



I have to admit, this is pretty darn impressive. Remember: Atari 2600 is a much different system compared to the NES, and it has many more limitations than Nintendo’s classic console. Its creator says that the finished product is “pretty close” to Super Mario Bros.

16 levels are included in this “demo” – World 1-1 through 4-4. Again, there are limitations that prevent it from being an exact clone, but it’s still incredibly neat.

There’s lots of additional information here.


Nintendo Power will continue on with a few more issues, but the print magazine will officially be shut down in December.

A statement provided by Nintendo reads:

“Nintendo can confirm that Future US will end the production of Nintendo Power magazine with the last issue slated for December 2012.”

CVG still stands by its original statement that “Future Publishing is also considering how and if it should take Nintendo Power in a new digital direction”. Nothing has been announced on this front, however.

It’s still not entirely clear how Future will be handling on-going subscriptions, but you should visit the customer service page for more information.


It’s amazing how things work out sometimes. Before Conker’s Bad Fur Day became the title we know of today, it started out as “Twelve Tales”, a more conventional and family-friendly platformer.

Eventually, development took a complete 180, and Rare instead made the mature-rated Conker’s Bad Fur Day – one of the N64’s most-beloved games.

Rare was essentially a subsidiary of Nintendo at the time. Apparently the Big N didn’t have any issues with the studio’s change in direction for Conker’s Bad Fur Day, which may surprise some.

Former Rare employee Donnchadh Murphy told Not Enough Shaders:

“Back in those days Rare was the golden child, so when they announced that we were changing direction there was no objections, none that I knew about anyway. I’m so glad it did change, because ‘Twelve Tales’, to put it politely, was not a good game. Chris Seavor took the reins in BFD and took it a direction nobody expected.”

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Ars Technica says Nintendo Power is dead. The print magazine itself will be shutting down, and the site indicated that a digital version wouldn’t be happening – partially due to a reluctance on Nintendo’s part.

CVG’s sources, weighing in on the matter, claim that a final decision hasn’t been reached. The situation looks very bleak at the moment, but the site writes that Future Publishing “is also considering how and if it should take Nintendo Power in a new digital direction”.

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Nintendo Power will be shutting down, according to a new Ars Technica report. Future Publishing apparently told those involved about the move last week. Editors and other staff will be moved to other properties including GamesRadar and MacLife magazine.

An Ars Technica source claims that Nintendo was always “difficult to work with” and hasn’t shown much interest in taking the reigns of the magazine once again. Future began to publish Nintendo Power in 2007 after a contract was settled on.

The site also says that Nintendo was “uninterested in renewing that contract or in taking part in a number of digital initiatives that Future saw as necessary for the long-term health of the brand.”

How many issues will be released? That isn’t known. Similarly, it hasn’t been said how current subscribers will be compensated.

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Nintendo president Satoru Iwata has fielded a number of questions relating to handheld gaming – competition in particular. Head past the break for his comments on what it would take for his company to stop making dedicated gaming handhelds, the threat of smartphones, how the two platforms differ, and more.


Joystiq has a much higher-quality camera than I do… so here are a bunch of additional gold nunchuck photos.

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This just goes to show how much we’re dying to see Hyrule Historia in English. Even one page will get fans excited – myself included!

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