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General Nintendo

Hirō Isono, known for his work on Secret of Mana, passed away on May 28. A memorial service was held on May 31.

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Shigeru Miyamoto shared a few comments regarding game ownership while speaking with Eurogamer. In Miyamoto’s eyes, consumers should retain access “for a long time” and similar to a physical toy, should remain the property of their owner.

He said:

“What’s really important is viewing Nintendo almost like a toy company where we’re making these things for people to play with. As a consumer you want to be able to keep those things for a long time and have those things from your youth that you can go back to and experience again. I really want to retain that product nature of the games that we create so that people can do that and have that experience. To me that’s something that’s very important about entertainment itself. So from the approach of continuing to create things that are entertaining for people, that’s an important direction for me that I want to maintain.”

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Retro president Michael Kelbaugh and the rest of the studio “love Metroid.” And while the company could look to create another entry in the classic series someday, Donkey Kong Country: Tropical Freeze became the company’s focus for Wii U.

Speaking with IGN, Kelbaugh elaborated a bit more as to why Retro went with Donkey Kong for its first Wii U project:

“Well, we love Metroid. We love Metroid Prime and we always will. It was a big part of our studio, the culture of the studio. The majority of that team is still at Retro. When we finished with DK, we still had a lot of really cool ideas. That, in combination with what the Wii U could do, we really wanted to continue with that. Again, Retro Studios loves Metroid. We might do another one someday. But we really enjoyed working with DK as well.”

Donkey Kong Country is Retro’s only project at the moment. Those who had been hoping that the team could be working on a couple of projects at once will be disappointed.


Ubisoft announced The Division for the PlayStation 4 and Xbox One earlier this week. Some fans have been wondering if the game could be heading to additional systems, however.

The game’s official Twitter account tweeted that Ubisoft is “not ruling out any platforms for the future.” While the comment was made in response to a request for a PC version, perhaps we could see The Division on Wii U as well.


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I included the Virtual Photo Booth shots of Reggie, Miyamoto, and Iwata just because they’re different.

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Nintendo president gave a long-winded answer regarding the future of dedicated gaming systems in light of smart devices. You can find his full response below.


Nintendo’s new Nintendo Web Framework technology has been a hit. The company has been in contact with over a thousand parties, according to Satoru Iwata.

The Nintendo president shared the news during an E3 2013 analyst event earlier today:

Also, at the March Game Developers Conference held in San Francisco, we announced to the attending game developers Nintendo Web Framework, which provides a way of developing Wii U software using open web technologies like HTML5 and JavaScript, and the provision of Unity for Wii U.

Since then, we have received great feedback. We have been in contact with more than a thousand parties.
Even though software for dedicated gaming devices has become advanced and complex, we have been working on those new approaches to expand the range of developers for the platform. As digital business expands, there will be even more opportunities for us to do business with small, independent software developers.

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Yoshi has never been a more important character for Nintendo. He’s starring in two new games for the Wii U and 3DS – Yarn Yoshi and Yoshi’s New Island. You can expect him in the new Smash Bros. games as well.

But maybe another Yoshi title can be considered for the future – specifically, a new project from Shigeru Miyamoto.

When asked if he is interested in bringing any forgotten Nintendo characters back into the spotlight, he said:

“Not really. I guess this year we’re working on a number of Yoshi games, but I myself haven’t done a whole lot with Yoshi recently; maybe I’ll make a super original Yoshi game.”

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