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Christopher Orlando Torres, creator of the “Nyan Cat” Internet meme, issued a statement to Eurogamer in response to the lawsuit taking place against Warner Bros. and 5th Cell.

News circulated earlier today that Torres and Charles Schmidt – the man behind “Keyboard Cat” – filed for copyright and trademark infringement against both companies. The two say that their creations were included in the Scribblenauts games, claiming that Warner Bros. and 5th Cell “have knowingly and intentionally infringed plaintiffs’ copyrights and trademarks”.

Torres told Eurogamer that Nyan Cat was copyrighted in 2011 whereas Scribblenauts Unlimited hit store shelves in 2012. It wasn’t until he saw the game’s first trailer that he became aware of Nyan Cat’s inclusion in the series’ installments.

Torres said in his statement:


Let’s face it: Tank! Tank! Tank! isn’t a killer app. But the Wii U game, which went live on the eShop earlier today, does give out quite a few coins on Club Nintendo.

Those who pick up Tank! Tank! Tank! from the store will receive 60 coins on Nintendo’s membership site. Given that the title is free to download, you don’t have much to lose.

Source



“In the beginning, Bravely Default was an action RPG. We switched to a traditional JRPG style by selecting commands and without action. We did a prototype that was up and running. We played it and discussed with the producer if it was fun or not, and we decided to make a traditional JRPG.”

– Silicon Studio President Takehiro Terada


I bet a lot of folks out there would be happier of the game were made to be an ARPG, but ultimately the decision lies with the developer. I do wonder if the title would end up being better in the west in particular if it weren’t a traditional turn-based battler… I know I’d be more enticed to buy it!

Via Siliconera


BearShark became available on the 3DS eShop today. It’s an endless runner based on the popular Nintendo Video animated series.

BearShark’s new 3DS eShop title appears to be just the start of CollegeHumor’s foray in the video game business.

CollegeHumor chief executive officer Paul Greenberg told GamesBeat:

“We will definitely be launching more games based on characters and content that we created. We want to create properties and then exploit it. Over time, we’ll continue to build those out as cross-over entities.”

Maybe we’ll be seeing a Dinosaur Office-based 3DS eShop game one day?

Source



“With regard to the Nintendo sensor, at that time we were trying to start this company that would use pulse sensors, but not just to measure pulse rate – that doesn’t tell you too much. You have to be more sophisticated than that if you want to measure things thing arousal, valance or a range of emotions using heart-rate variability. I don’t think Nintendo really knew what to do with that.”

– Neuro-technology Professor Roger Quy


I’m not entirely sure I’d agree with Quy on this one. I think he’s right that only measuring heart-rate isn’t terribly useful, but I’d imagine that many people would have also said that only measuring weight distribution wouldn’t be very useful for a fitness game, and look at well Wii Fit did! I think the real issue is that Nintendo was deciding exactly where to go with Wii and DS, the Wii U was conceptualizing at that time, and bigger fish needed to be fried. They probably just decided it wasn’t worth the effort to put out another peripheral.

Via Nintendo Life


NPD’s yearly “Online Gaming Report” has come out today, detailing for us the many habits of those gamers who play games online, what they’re playing, how much they’re playing, and how they like to play. Here’s the breakdown:

– 72% of gamers in the U.S. play online, up 5% over last year
– Hours-played-per-week is up 9% overall, 6% for online gaming
– People are playing games more often, for longer across “virtually every type of device”
– PC is the top platform for online gaming
– Online gaming through PC is shrinking, while online gaming through mobile devices is growing
– 62% of gamers prefer buying physical games to digital
– Survey questioned 8,867 people ages 2 and older

Via Gamespot



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