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– Selection of heroes/heroins available for marriage based on your character’s gender
– Marriage candidates:
James: Hero candidate, trader, his business is always in the red so he relies on his younger sister’s support, normally calm/composed, more talkative with his sister
Sarah: Heroin candidate, in charge of a general store, often leaves to play, gets close to anyone, has a lot of friends
Electra: Heroine candidate, financial troubles in her family
– Try to become closer with a candidate by giving them presents
– Candidates will wear the present
– Visual changes to characters’ appearances when they are wearing a present
– Befriend monsters, raise them, let them fight for you
– Brush a monster’s fur with a comb to have them as an ally
– Need to distinguish who is good and bad, allied beasts have a marker above their head
– Ride a giant across the sea
– Giant is born from a seed
– Giant listens to the commands of the person who planted the seed
– In the game, the ground will tear apart and the giant will emerge
– Sonia, who is the female side of the main character, will give the giant the name Ymir when she hears that it can speak
– Need to be careful of monster attacks when exploring islands that the giant raises
– Ymir will find other giants while on the sea, will result in a battle
– Control Ymir directly
– Punch, throw boulders, execute other attacks
– Finishing moves available
– Two giants include a bull-like Giant Horn and Big Squid

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Unfortunately, you can clearly see in the image above that Beathwolf’s level and experience stats were changed by the player. Additionally, Wii owners who have played previous Wi-Fi titles may recognize hetoan2, who hacked The Conduit as well as Call of Duty: Modern Warfare – Reflex Edition. I just hope that Activision can do something about this relatively quickly.

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Kraków, November 4th 2010

Teyon, a successful video games developer and publisher, revealed today that their next downloadable title, Heavy Fire: Black Arms, is coming soon to the Nintendo WiiWare™ service.

Set on a dangerous campaign in a South American jungle in a continuation of the popular WiiWare game Heavy Fire: Special Ops. As a special forces recruit you will take part in the operation to stop illegal arms trade. Heavy Fire brings players an arcade classic light-gun fun enhanced with stunning graphics and new exciting features.


Rune Factory: Oceans scan

Posted on 13 years ago by (@NE_Brian) in News, Wii | 0 comments


Square Enix software sales

Posted on 13 years ago by (@NE_Brian) in DS, News | 1 Comment

These figures are for major Square Enix titles released in the six-month period ending September 30…

Dragon Quest Monsters: Joker 2 – 1.28 million units (Japan)
Kane & Lynch 2: Dog Days – 1.12 million units (Japan: .02, NA: .39, EU: .71)
Final Fantasy XIV – .63 million units (JPN: .19, NA: .21, EU: .23)
Just Cause 2 – .56 million units (JPN: .05, NA: .26, EU: .25)
Kingdom Hearts: Birth by Sleep – .51 million units (JPN: .01, NA: .31, EU: .19)


This information comes from Frontier’s founder and chairman David Braben…

“It’s far from done and dusted – there are still many more stories to tell from [game world] Mistralis. We’ll keep you updated as we have news.”

I really can’t wait until we start seeing the next LostWinds game. I felt like the second title in the series was such a huge improvement over the original. I do wonder though if the third game will end up on WiiWare again, or a different platform.

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Last year, Quantic Dreams founder David Cage said that he respects the Wii, but explained that he isn’t interested in making “toys.” Cage echoed similar statements about Nintendo’s console once again recently. In an interview with JeuxVideo.fr, he noted that the Wii “is like a toy, a funny board game.” You can check out Cage’s full statements below.

“When you have a game console like the PlayStation that has a hard drive, a blu-ray reader, that connects to the internet, and does a billion other things, and that has a “hard” in terms of games that really is extraordinary, well, I think at some point people make the difference between something that is like a toy, a funny boardgame like the Wii, and a real… well a real multimedia center with an extremely strong videogame experience.”

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