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Toxic Games recently published the launch trailer for Q.U.B.E: Director’s Cut, and we’ve attached it above. There are still several weeks to go before it comes to Wii U. We should be seeing it in either April or May.

Best Buy is running a small sale on eShop cards. Through the end of the week, you can save 10 percent on all cards. Visit this this to take advantage of the deal.

Thanks to Leon F rot the tip.

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It took some time for Intelligent Systems to settle on the visuals for Code Name: S.T.E.A.M. Speaking with USgamer, art director Takako Sakai explained how the style changed throughout development.

Originally, the team wanted to “recreate the same pen touch” found in American comic art. But “some visual elements made the game a little bit harder to play”, which led Intelligent Systems to make “some light revisions” – resulting in the graphics we see in the final code.

Sakai’s full comments are as follows:

When we set out to recreate the feeling of [American] comic art, and tried to recreate the same pen touch—that kind of feeling to the actual stroke… We noticed that some visual elements made the game a little bit harder to play. So we made some light revisions there, and landed on the style you see in [S.T.E.A.M.] now. At first, we [created] a color palette that was really faithful to the printing technology of the time. But once implemented, we found that it did make the game a little bit hard to play in some situations. So we made adjustments as appropriate—as little as possible—as we went. And where we ended, you’ll notice the enemies have sort of a colder, bluer palette to them, whereas your allies have a warmer palette—a lot of orange and red.”

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Microsoft considered several ideas for the Xbox well before the first console launched in 2001. One possibility could have been an acquisition of Nintendo, based on a new report from GamesIndustry.

GamesIndustry spoke with Seamus Blackley, the co-creator of Xbox, “who helped draft the Xbox proposal and assemble the design team.” A portion of the site’s article states:

Blackley noted that a number of other ideas were pushed around at Microsoft too. Some people said Xbox should be focused on playing movies, or that all the games would have to be made by Microsoft. Some even pushed the notion that Microsoft should make a huge play and just gobble up Nintendo. “Just name it, name a bad idea and it was something we had to deal with,” Blackley lamented.

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Xavier Orion Games released a first gameplay video for Super Booty Diver today. Watch it above.

Indie developer This Guy Games has has announced SpaceBoy for several platforms, including Wii U.

SpaceBoy is the studio’s new action-adventure title that focuses on the exploration of a strange ship that lacks color and light. Players will be discovering new worlds with the ship’s Superior Operating Network (S.O.N.), which can be used “to help fight against corrupt software spreading throughout the ship’s large infrastructure.”

There will be plenty of power-ups, moves, and abilities to uncover in SpaceBoy. The game also features a wide array of characters and creatures.

We’ve attached a trailer for SpaceBoy below.

Atlus released a new, full trailer for Etrian Mystery Dungeon today. You can watch it above.


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