Submit a news tip



3DS

Update: Added a higher-quality trailer.

Thanks to Justa3dsfan for the tip!


As it turns out, the only Nintendo-related item was Kingdom Hearts 3D. You’ll be able to catch the first trailer in the stream.


N64 on the left, 3DS on the right.

Thanks to Alejandro for the tip!


This is exactly why I didn’t emphasize one of Jonathan Ross’s tweets yesterday. A number of people assumed that Ross indicated there will be a Metroid 3DS announcement on Wednesday on his Twitter account. However, he was actually responding to the portion of a fan’s tweet about surprises at the conference. This isn’t an ultimate dagger in terms of killing the rumor, but I wouldn’t count on a Metroid reveal this week. Still, we heard that something “cool” will be shown, so make sure to check out NE on Wednesday!

Source


Nintendo of Europe will be holding a live stream of the Nintendo’s 3DS event beginning at 3 PM CET. You can access the stream right here. We haven’t heard of a similar setup in North America, but we’ll let you know if anything changes.


The latest issue of Japanese magazine Friday contains an article regarding players’ experience while playing the 3DS at Nintendo World 2011. According to the magazine, many attendees felt dizzy within 10 minutes of play time. Others said that they experienced some fatigue eye fatigue as well. One man told Friday that he was forced to switch the system to 2D mode after playing Samurai Warriors: Chronicle for a few minutes. Although many players were interesting in experiencing 3D, apparently a great deal of people turned off the effect as a result of eye fatigue.

As would be expected, a number of participants suggested keeping the system in a fixed position to lessen the symptoms. It has been stated numerous times that the system has a sweet spot for optimal 3D viewing, and players can adjust the 3D affect by adjusting the 3D depth slider.

Source


Nikoli Sudoku 3D details

Posted on 13 years ago by (@NE_Brian) in 3DS, News | 0 comments

– From Hamster
– Devs have used 3D so that players can see the numbers you’ve added to the play field like they’re floating
– Puzzle’s starter numbers will be at the lowest level for easier viewing
– Stage clear and random problem modes
– Up to 4 players for wireless play to finish puzzles the quickest
– Stylus or button controls
– Nurikabe, Heyawake, Kakkuro, Bijutsukan, Hitori ni Shitekure, Mashu and Slitherlink included
– 1,000 problems in total

Access the game’s site here



Manage Cookie Settings