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RCMADIAX has given a small tease for another new project, though we won’t be seeing it for awhile. On Twitter today, the indie developer showed an image from “Project Fist” – a game tentatively slated for Wii U, New 3DS, and NX (we’ll have to see if all of those platforms stick). However, it won’t be ready until 2018.


On Monday, NeoGAF user “Trevelyan9999” posted alleged details regarding NX and Nintendo’s lineup for 2016. I usually tend to be skeptical when it comes to rumors from sources that I’m unfamiliar with or aren’t widely known, so I held off on sharing that on the site. However, new information has since come to light indicating that Trevelyan9999 may have been spot on.

Let’s go over the actual information first. Here’s a look at everything that was posted:

– Zelda Wii U will also be available for NX
– Zelda NX to be a holiday 2016 release either same day as Zelda Wii U or shortly after during the Nintendo NX holiday 2016 launch window
– Nintendo NX launch games for 2016 besides Zelda NX and marketing focus remain hidden for now
– Wii U $34.5 million marketing budget for 2016 total – Zelda Wii U has $10 million with the possibility of the funding being switched to Zelda NX version depending on launch timing in 2016.
– 3DS $56.25 million marketing budget for 2016 total

3DS release list 2016 *Funded by Nintendo only*:

Spring-Early Summer

Mario and Sonic Rio 2016
Nintendo Selects Wave 1
Hyrule Warriors Legends
Disney Art Academy
Bravely Second
Code Name: “Caviar F” (all ages smaller budget game)
Metroid Prime: Federation Force


Byte 4 Games, a studio from Spain, is apparently planning “Mech Super eXtended” for NX along with other platforms. This news was spotted on the LinkedIn profile of the game’s director.

At least so far, we haven’t been able to track down any information about Mech Super eXtended, so we’re marking this post as a rumor just to be safe. Byte 4 Games has also been creating the multiplatform arcade shooter Demon’s Crystal, which is slated for Wii U.


Moon Studios, developer of the critically-acclaimed Ori and the Blind Forest, appears to have at least some interest in working with NX. The problem? The team has had trouble securing a dev kit.

Moon Studios’ Thomas Mahler sounded off on the situation in a NeoGAF post. His disappointment isn’t entirely directed at Nintendo though, as he says “every hardware manufacturer is treating their devkits and their unreleased consoles like they’re the second coming”.

Mahler’s words in full:

“This is actually THE singlest most annoying thing for every dev out there. We also talked to Nintendo and got absolutely nothing – I’ll never understand that. And just to be clear, it’s not just Nintendo, every hardware manufacturer is treating their devkits and their unreleased consoles like they’re the second coming and are insanely secretive about it to a stupid degree in todays time. It’s not even that the hardware isn’t finished (duh), but you could at least give me the goddamn specs, so we’d know what to build s*** for!

What’s needed to sell hardware is goddamn good software. With Nintendo not having any devkits out there at this point and probably even wanting to sell it in 2016, I can already guarantee that they’ll just not have any software support, since nobody can just jumble games together in less than a year. I mean, you can, but it’ll be garbage.

The same is true for Engine Support – Get Unity and Epic to support these consoles WAAAAY ahead of release. By the time the console launches, it should be EASY for developers to develop games for these systems, things shouldn’t just only start at this point. I want the goddamn devkits or at least proper hardware specs ideally 2 years before release – Keep all the developers updated, start a forum where devs can chat and all figure out the problem everyone’s having, instead of everyone just having to deal with it. None of that’s happening anywhere and it’s just braindamaged.”


GamingBolt recently spoke with Coldwood Interactive’s Martin Sahlin, the director who worked on Unravel.

When asked if he’d be interested in bringing the game to NX, Sahlin said:

“I wish I knew more about it, but they’re really secretive about it. I actually had a really fun discussion with a person from Nintendo a while back. It was basically ‘I’ll show you mine, if you show me yours’ (laughs). So he wanted me to pitch something for the NX, and then he could tell me more about what it was. But basically, it’s kind of hard to pitch something when you don’t even know what it is! So if you manage to guess it right, we’ll tell you what it is. So, I don’t know. But I am just as curious as everybody else to see what they’ve been making.”

EA was actually the publisher behind Unravel. I imagine that if anything were to happen, they’d need to be involved as well.

Source, Via

Update: Some additional rumored details from Nintendo Life:

– Information comes from “several” EA staffers
– EA was apparently one of the first publishers to get access to NX development hardware
– Nintendo is citing EA as a key ally when it comes to making its next console a success
– Multiple meetings in March
– Meetings will apparently decide how much support EA (EA Sports) arm will be giving Nintendo in the near future
– EA wants “a detailed plan” on how Nintendo intends to win over sports fans with NX
– EA is keen to learn how Nintendo intends to build up a large enough “sports” audience on NX
– This was apparently one of the key reasons for the publisher abandoning Wii U
– EA is asking Nintendo to spend more advertising dollars during televised sporting events like NFL games, NBA games, MLB games, World Cup matches and the World Series in order to claim this audience
– EA is citing the fact that both Sony and Microsoft spend a large portion of cash during such events, and that EA’s titles are given prominence in promotional campaigns
– Sources see Nintendo not bundling EA games with consoles as an insult; both Sony and Microsoft are involved with such bundles
– The company will be asking Nintendo to consider shipping NX consoles with leading EA Sports titles, such as FIFA and Madden
– During a December meeting between EA and Nintendo executives, an EA exec “criticized Wii U for not having entertainment apps for MLB.TV, NBA, WWE Network, NHL Gamecenter Live, and the NFL”
– EA believes PS4 having these apps is a key reason for the machine’s success among sports fans
– EA wants NX to be able to run such apps or offer similar functionality

As relayed on Twitter by Liam Robertson, someone well-known for discovering information about cancelled games and other industry news, EA is in rumored to be in possession of NX development kits. Furthermore, they’ve apparently had them for awhile.

Robertson has also said that Nintendo and EA will meet in March “to hash things out and discuss potential plans.” It sounds like EA wants to pursue cross promotions such as sports console bundles. Robertson added that “EA wants Nintendo to help them cultivate an audience for sports fans if they’re going to go on board with NX.”

Here’s a roundup of everything posted by Robertson:



In 2013, when The Witness was first announced, creator Jonathan Blow left the door open to a Wii U version. The game has now debuted on PlayStation 4 and PC. Could a Wii U version still be a possibility?

On Twitter, Blow told one fan that his new game is “unlikely” for Wii U. That being said, he added that he’ll “see about the next Nintendo console” – NX, in other words.

Here’s the full tweet:


Bulgaria-based game studio Kyodai is developing Project Elea, a new first-person sci-fi interactive storytelling adventure. The game focuses on “humanity’s place in the universe, the nature of intelligence and the meaning of faith.”

Here’s an overview of Project Elea:

Playing as Elea, you will navigate the hallways, control rooms and ecosystems of Pilgrimage II, the ship set to colonize Solace, a yet unexplored Earth-like exoplanet. In order to save the ship and uncover the mystery behind the disappearance of pioneering mission Pilgrimage I 15 years ago, you’ll have to aid crippled Kazumi in fighting off an eccentric invasive intelligence that wants to take control, that has been waiting in the darkness of space, preparing…

As Elea explores clues and executes manual overrides to restore Kazumi’s hijacked virtual memory, she will slowly come to realize it’s the lapses in her own memory and the imprints of a personal tragedy that she must deal with first.

Project Elea, made with Unreal Engine 4, has a “fully explorable and beautifully created fictional world” ranging from claustrophobic space environments to open vistas and detailed interiors. Kyodai promises “a rich and unsettling narrative” and plenty of original gameplay scenarios. Interaction “with almost anything in the game” will be possible, and there will be logic puzzles to take on such as “periodic physically based distractions.”

Project Elea is targeted for a few platforms, including NX. You can check out the first teaser below.

A few hours ago, Nintendo published a transcript of the Q&A from its financial results briefing earlier today. It’s not up in English yet, but Cheesemeister3k translated some of the comments.

Below are a couple of questions and answers pertaining to mobile and NX:

Q1. More than a game, Miitomo could be called a communication-themed app. Please tell me about the remaining 4 titles due by March 2017.

Kimishima: Again, there are no limits on usage of IP for smart device titles. We must consider how to make and time console and smart device titles in order to achieve synergy. We are also thinking about developing things not linked to existing consoles. I think it’s extremely important because we’re Nintendo to connect smart device apps and console games in some form. The next title we’re making uses Nintendo’s character IP, so please look forward to it. We’ll announce it at the right time in the future.

Q2. Will games and apps from the 2nd title onward share release timing and business synergy on smart devices and NX, or when might that be?

Kimishima: First, we have no plans to talk about the NX today. I believe your question fundamentally has to do with NX. Our consoles include 3DS and Wii U in addition to NX, so future titles have to do with these platforms. However, we are planning new ways of on smart devices. We cannot announce any new information on the NX at this point, so you get this kind of answer. Please understand.


Update: Some are wondering if the Wall Street Journal’s quote about NX news was referring to how the platform will interact with mobile, rather than the system itself. We’re attaching the relevant excerpt below. Make of it what you will!

Analysts expect Miitomo, developed in partnership with mobile-game platform operator DeNA Inc., to contribute little to earnings. It will be free to download and built around communications features, meaning users won’t spend a lot for add-on items in a race for high scores.

Analysts have been watching for indications of how Nintendo’s mobile game will interact with a next-generation system that Nintendo has under development, code-named NX.

Mr. Kimishima said Tuesday that the company will provide an update “not too late in the course of this year.”

Analysts expect Nintendo NX to be unveiled in spring, with a possible release in October or November.

“Nintendo’s NX and smartphone games will be a test case for the videogame industry’s trend of trying to merge smart-device games and console-based games,” said Junko Yamamura, an analyst at Nomura Securities.

Nintendo didn’t have much at all to say about NX as part of the release of its financial results today. However, president Tatsumi Kimishima did share a slight tease regarding when we can expect to hear something concrete about the platform. Kimishima mentioned that the company will share an update “not too late in the course of this year.”

Many are counting on Nintendo to showcase NX at E3 in June. Given Kimishima’s statement though, maybe company may have something to say before then. Or maybe not. We shall see!



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