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This week’s issue of Famitsu contains a two-page interview with two of Ubisoft’s executives. EMEA boss Alain Corre was included in the conversation.

During the chat, Famitsu asked a question about Switch. Regarding the upcoming platform and Ubisoft’s support, Corre responded with the following:

“We have big expectations for the innovative Nintendo Switch. Our Just Dance franchise, for example, is one that people enjoy with families. With the Nintendo Switch in hand, children, their parents, or even their grandparents, would be able to dance out in the backyard on holidays. Doesn’t that sound exciting (laughs)? The hardware really helps expand the possibilities of fun, people of all ages will be able to play games anywhere. We hope to have a wide variety of software available, but we’re unable to go into details just yet. Sorry (laughs).”

Ubisoft has been talking a bunch about Switch, even before Nintendo formally revealed the system last month. When it was still known as NX, Corre himself said that it “will recapture a lot of the lapsed Wii players.”

Speaking with MCV, Atlus CEO Naoto Hiraoka commented briefly on Nintendo’s upcoming console Switch. Hiraoka is keeping quiet on any specific titles that the company may have in store, but said that it’s “making for some interesting potential.

“Our participation as a publisher for the Nintendo Switch has been announced, and while we don’t have any news on that front to share, the device is making for some interesting potential,” he said.

Development on Cryamore is starting to reach its end, and the team is now looking to ensure that Kickstarter backers properly receive their rewards. In terms of Nintendo platforms, the title is still slated for Wii U. No Switch version is currently planned.

NostalgiCO said in a Kickstarter update this week that the team doesn’t have any plans to support Switch. That being said, if anything changes, backers who completed a survey would be able to message the team to modify their preferred platform.

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We have a ways to go until The Legend of Zelda: Breath of the Wild is ready to launch, but it’s already been rated in Australia. The listing just went live today.

Zelda: Breath of the Wild is rated “M” similar to some of the more recent entries in the series. Skyward Sword and Twilight Princess were both given the same classification.

Rumors about Switch featuring motion controls have been swirling even before Nintendo properly announced the system last month. Now a comment made by GameStop CEO Paul Raines further suggests that the functionality will be included.

Speaking during GameStop’s financial call yesterday about how Switch could expand the gaming audience like Wii, Raines said: “A movement-related game is more fun for kids, you know, taking those accessories off – [the detachable Joy-Con pads] – you can really do a lot of interesting things with that in gameplay.”

Again, talk about motion controls – in one form or another – isn’t entirely new in terms of what we’ve been hearing from the rumor mill. It is interesting though that Raines is further hinting at it being included.

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Most retailers don’t actually know when Switch is releasing or how much it’ll cost, but UK retailer GameSeek is giving consumers a guarantee. You can reserve the console on its website for £198.50. GameSeek says that if the price increases between the time an order is placed and the release date, you’ll be charged the lower price.

The GameSeek listing also mentions a March 17 release date. Whether or not that’s reliable remains to be seen.

Thanks to Stephan for the tip.

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During GameStop’s earnings call today, CEO Paul Raines talked a bit about Switch. He shared some positive comments about the system, stating that it could be a “game-changer.”

Raines noted, “The Nintendo Switch, which I played at Nintendo a few weeks ago–we believe could be another game-changer that will expand the audience for gaming.”

GameStop’s management also said that PowerUp Rewards members are interested in Switch. Twenty-seven percent of these members who are aware of console plan to buy it. GameStop suggested that the number could rise following January’s event, but it’s already in line with that of the Xbox One at a similar point in time.

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Update: This is officially being called a re-release / remaster.



Original: Warner Bros. Interactive has just revealed that LEGO City Undercover is getting a new entry on Switch and other platforms. The game, which is either an updated version of a new title, will launch in Spring 2017.

We currently have this tweet to go by:


In an interview with Glixel, Bethesda Game Studios director and executive producer Todd Howard had plenty of positive things to say about Switch.

Howard was able to get a look at Nintendo’s new system at E3 in June. Whatever was presented, he said that it was “probably the best demo I’ve ever seen.”

Howard also said that Bethesda is “definitely going to be supporting it.” He made note of the fact that this is really the first time the company will be involved with a Nintendo platform since the NES days.

Finally, it was further suggested that The Elder Scrolls V: Skyrim will be on Switch. That certainly makes sense, as it appeared in Nintendo’s announcement trailer for the console.

Here’s the full transcript of the Switch conversation:

French newspaper Le Monde recently conducted an interview with Michel Ancel. Luckily, Ancel was happy to talk about the new Beyond Good & Evil, going over the project’s development, themes, and more.

A couple of folks on NeoGAF were kind enought to translate the interview. Find a rundown of what was shared below.

– It’s Yves Guillemot who called Michel Ancel to make Beyond Good & Evil 2. He was going to leave after Rayman Legends (the article says Origins but it’s probably a mistake) in 2013, since he just co-founded his new studio Wildsheep, but he just couldn’t say anything else than “yes” to the Yves Guillemot’s proposal.

– The original project started in 2007, and was abandoned in 2009, at Michel Anciel’s will. They started to work on it again in 2012-2013, and he feels like he still needs three to four years to finish it, but even then he’s not sure.

– He calls it a “fabulous project”. It’s really ambitious, but possible with the actual consoles.


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