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Wii U

Nintendo president Satoru Iwata announced new Smash Bros. games for Wii U and 3DS at E3 2011. This was an unprecedented announcement for the company. Never before have two Smash Bros. projects been developed concurrently, nor has any game in the series graced a handheld system.

Unfortunately, it sounds like it’ll take quite some time before either title is released.

Super Smash Bros. creator Masahiro Sakurai indicated in a Nintendo Power interview that he had not yet formed an official team to work on the games. He said that development “may take a while”.

Sakurai told the magazine:

“I can’t really say anything until things settle down with Kid Icarus… And a lot of it will depend on the team that I end up assembling for Smash Bros. It may take a while, but I think that your patience will be rewarded.”

This probably isn’t what Smash Bros. fans would like to hear, but it shouldn’t come as a surprise. Sakurai has previously stated that the sole purpose of revealing the Smash Bros. games last June was to assemble developers for the future.

Thanks to Sondossaan for providing us with this information!


Jump has a new update on Dragon Quest X in its latest issue. The magazine detailed story elements and has confirmed that the game will receive post-release DLC.

The new details are as follows:

– Dragon Quest X is story driven even though it’s an MMORPG
– One member of your party is considered the “story” leader online
– Game takes place within the story leader’s story
– There are numerous stories on the five continents
– Eltona: The land of the elves is facing destruction because due to the inability to carry out a particularly important ceremony.
– Ogleed: The king of a nation called Gartland is suffering from a mysterious illness.
– Pukuland: The land of the Pukuripo, normally a bright and cheerful place, is suffering from a severe case of missing children. The mysterious Pukuripo who wears a top hat the size of his body could be involved with the kidnapping.

Thanks to 4Him for the tip!

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1. Dragon Quest X (Wii)
2. Dragon’s Dogma (PS3)
3. Monster Hunter 4 (3DS)
4. One Piece: Kaizoku Musou (PS3)
5. Persona 4: The Golden (Vita)
6. Fotokano: Picture Girlfriend (PSP)
7. Final Fantasy Versus XIII (PS3)
8. Animal Crossing (3DS)
9. Asura’s Wrath (PS3)
10. Tales of Innocence-R (Vita)
11. New Love Plus (3DS)
12. Resident Evil Revelations (3DS)
13. Shining Blade (PSP)
14. Kingdom Hearts 3D (3DS)
15. God Eater 2 (PSP)
16. The Last Guardian (PS3)
17. Binary Domain (PS3)
18. Armored Core V (PS3)
19. Metal Gear Rising Revengeance (PS3)
20. Resident Evil: Operation Raccoon City (PS3)
21. Super Robot Wars OG 2 (PS3)
22. Theatrhythm Final Fantasy (3DS)
23. Fantasy Life (3DS)
24. Tales of the Heroes: Twin Brave (PSP)
25. Yakuza: Black Panther 2 (PSP)

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Reggie once again seems to hint at some Wii U news before E3. Toward the end of the video, he said, “we’ll share more information between now and E3 and after E3.” Maybe we’ll receive some information during GDC?

Source


The Tokyo Street demo can be seen right at the beginning of the video. There’s some footage of the Zelda HD experience as well.


Nintendo had a number of Wii U demos on hand at last year’s E3. The company brought along experiences such as Battle Mii, Find Mii, and the Zelda HD display.

There was one additional demo – dubbed by Nintendo fans as the Tokyo Street demo – that only a few journalists seemed to mention. Additionally, no one managed to capture footage of the experience, supposedly due to the fact that it was being shown behind closed-doors.

Thankfully, CES has given the press with more hands-on time with the Wii U. Someone was able to capture a little bit of footage this time around.

The Tokyo Street demo puts the camera a few feet in the air and the viewpoint continuously moves down a street in a linear path – this happens directly on the television. Users are able to get a less restricted look of the area by moving the Wii U controller in all sorts of directions. Players can rotate the tablet, move it up/down (see the sky/more towards the ground), and more. By pressing a button, the Wii U controller essentially becomes a rear-view mirror, letting users see what’s behind them.

You can find a few screengrabs of the Tokyo Street demo in the gallery above. Footage can be found at the 2:38 mark here.



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