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Former Bionic Games creative director Mike Stout has shared some incredibly interesting insight into the development of Spyborgs.

For those who are unaware, Spyborgs is Capcom’s Wii-exclusive title developed by Bionic Games. After its initial reveal, the project underwent a major overhaul following feedback from fans.

Stout says that Bionic had just six months to recreate its game from scratch for Capcom. Amazingly, Capcom ended up shipping an incomplete, pre-beta build in North America as the final version. Unlike Europe, the US received a game with untuned difficulty and companion AI that “just didn’t work.”

Stout also touched on the relationship between Bionic Games and Capcom. Sadly, both companies ended up treating each other very poorly.

You can find all of Stout’s tweets after the break. Please note that some of the messages contain strong lanauge.

Disney Infinity 2.0 is heading to Wii U, but not any other Nintendo system. Wondering why this is so?

“They chose the platforms that were able to support the features and top quality play experiences Disney wanted to deliver to gamers worldwide,” a Disney representative explained to NintendoWorldReport.

When Disney Infinity launched last year, it was made available for all three Nintendo platforms – Wii U, Wii, or 3DS. Wii U will be the only Nintendo-supported system this time around.

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Disney Interactive shared the following sales bits during its press conference for the Disney Infinity 2.0 reveal:

– Over 3 million Disney Infinity Starter Packs have been sold since launch
– $500 million estimated global retail sales
– In the US, Disney Infinity has outperformed the competition in terms of total sales revenue

Another little nugget for you: 10 million Toy Boxes downloaded for Disney Infinity thus far.

Today it was announced that there will be a launch event for Disney Infinity 2.0. The event will take place at 10am PST on April 30th and is to be held at Pacific Theater’s Cinerama Dome in Los Angeles. Alongside the event will be a live stream for the folks at home so you check out all the action. We’ve embedded the stream below, so you can catch it when it goes live!

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Pre-orders for the Princess Peach Wiimote are open here.

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With the shutdown of the Nintendo Wi-Fi Connection in May, games that previously carried the WFC logo appear to be getting a reprint. This will remove any indication of the once available functionality as well as a modified ESRB rating logo to reflect the lack of online.

 

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Update: Now confirmed – see the (Spanish) image above (thanks Iván!).

Original: For those unaware, it’s possible to move content stored on your Wii – like WiiWare and Virtual Consoles titles – over to a Wii U console. There were a few exceptions though. LostWinds, for example, couldn’t be transferred for whatever reason.

That has apparently since changed. Based on information provided by reader linkvron, LostWinds can now be brought over to Wii U. Can anyone else verify this information?

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