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XSEED Games is turning 15 years old this year. To celebrate, the company has been sharing some fun facts on social media.

One of these facts concerns the Wii RPG The Last Story. It was published by XSEED in North America, and was the only time the company’s logo changed on a boxart. Director Hironobu Sakaguchi actually gave the request since he felt the red logo clashed with the gray color on the front. XSEED, of course, was more than happy to oblige.

The Last Story originally released on Wii in Japan in January 2011. It wouldn’t reach North America until August 2012. While Nintendo published the game in Europe and Japan, XSEED only handled publishing duties in North America.

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Just Dance 2020 found its way to Wii yesterday. We’re two console generations past that console between the Wii U and Switch, but Ubisoft was still bringing its series to the much-older Nintendo console. That’s finally stopping with Just Dance 2020 – Just Dance 2021 won’t be on Wii.

Just Dance 2020 could be the last game to ever be released on Wii. However, Ubisoft has said that it is unclear what plans other publishers have in mind.

The company provided GamesIndustry with the following statement:

There aren’t many people at Nintendo that understands the company more than Reggie Fils-Aime. The former Nintendo of America president spent 15 years with the company, was in charge of many big decisions, and communicated with all sorts of staff (including top developers) throughout his time there.

In an interview with IGN, Reggie discussed Nintendo’s commitment to innovation. With everything that’s been done over the years, he said “just about every element of modern gaming was started by Nintendo.”

Reggie’s full words:

Wii was one of Nintendo’s better-performing systems having sold over 100 million units worldwide. However, that success wasn’t always guaranteed. Especially before release, questions were raised over Wii’s name and its heavy use of motion controls.

Former Nintendo of America president Reggie-Fils Aime looked back on Wii during his recent lecture at Cornell. The platform, he said, came about due to Nintendo feeling there was “a lack of innovation in games and consoles”. He also called the “interaction between players and the game” led by Wii and Wii Sports (which itself was a huge hit) “a gutsy call that paid off.”

During Piston Hondo’s rematch fight in Punch-Out!! on Wii, the character is shown reading manga. While it can’t be seen very well, believe it or not, early copies of the game actually included images from Sailor Moon. That seemingly innocent Easter egg apparently resulted in a messy situation for developer Next Level Games and Nintendo.

Shesez, known for his Boundary Break YouTube series, mentions that the game’s art director ultimately signed off on the idea despite initial reservations. Because of its release also being so close, the Sailor Moon Easter egg was left in. Removing it may have caused a delay.

After it originally appeared on Wii a decade ago, Xenoblade Chronicles will return on Switch next year. See how the two versions stack up in the video below.

NPD has revealed the top five best-selling Zelda property games in the United States of all time. Breath of the Wild leads the way, but a surprising entrant makes the list: Link’s Crossbow Training.

Below are the full results:

NPD’s Mat Piscatella has provided a listing of the top ten best-selling superhero games of all times in the United States.

As far as titles on Nintendo platforms go, LEGO Batman is towards the top. Other releases such as the Spider-Man movie games also appear.

Below are the full results:

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Two more sets of data are in pertaining to Nintendo platforms from the NPD.

First up, here’s a look at the top ten best-selling third-party games on Nintendo platforms of all time in the United States:

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This week, the lineup of Wii games from Nintendo on China’s NVIDIA Shield expanded once again. Donkey Kong Country Returns, which was previously confirmed for the device, is now available.

Here’s some footage:

Donkey Kong Country Returns takes up 3.9GB on NVIDIA Shield.

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