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Children of Morta delayed a month on Switch

Posted on October 7, 2019 by (@NE_Brian) in News, Switch

Children of Morta is experiencing a last-minute delay on Switch. Originally scheduled for October 15, it will now launch on November 20.

Writing about the delay, developer Dead Mage and publisher 11 bit studios shared:

Spending 5 years creating a game is exhausting. Spending 5 years creating a game and then having to delay it – that’s just brutal – but when you’re aiming for excellence and you know it’s within your grasp, you just do it. And that is exactly the case with Children of Morta for Nintendo Switch for us. Quality over anything else. The community of gamers may forgive us the delay but they won’t forgive us a game that is not working perfectly. As delivering the best performance is our highest priority, we are simply delaying the game to November the 20th. Xbox One and PlayStation 4 releases are going as planned on the 15th of October.

There is no space for compromise in terms of quality. For gamers it means a bit more of waiting time, for us – more hard work which we’re glad to make. Because in the end, we all have the same goal – a fantastic game.

Children of Morta will be sold both physically and digitally on Switch.

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